doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Enumerations | |
enum | fragmentProgram_t { FPROG_BUMP_AND_LIGHT, FPROG_DIFFUSE_COLOR, FPROG_SPECULAR_COLOR, FPROG_DIFFUSE_AND_SPECULAR_COLOR, FPROG_NUM_FRAGMENT_PROGRAMS } |
Functions | |
void | RB_NV20_DependentSpecularPass (const drawInteraction_t *din) |
void | RB_NV20_DependentAmbientPass (void) |
void | GL_SelectTextureNoClient (int unit) |
void | RB_NV20_DrawInteractions (void) |
void | R_NV20_Init (void) |
Variables | |
GLuint | fragmentDisplayListBase |
enum fragmentProgram_t |
Enumerator | |
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FPROG_BUMP_AND_LIGHT | |
FPROG_DIFFUSE_COLOR | |
FPROG_SPECULAR_COLOR | |
FPROG_DIFFUSE_AND_SPECULAR_COLOR | |
FPROG_NUM_FRAGMENT_PROGRAMS |
Definition at line 34 of file draw_nv20.cpp.
Definition at line 61 of file draw_nv20.cpp.
Definition at line 844 of file draw_nv20.cpp.
void RB_NV20_DependentSpecularPass | ( | const drawInteraction_t * | din | ) |
Definition at line 763 of file draw_nv20.cpp.
GLuint fragmentDisplayListBase |
Definition at line 43 of file draw_nv20.cpp.