33 DEF(GL_UNSIGNED_SHORT)
46 DEF(GL_TEXTURE_COORD_ARRAY)
54 DEF(GL_POLYGON_OFFSET_FILL)
56 DEF(GL_TRIANGLE_STRIP)
76 DEF(GL_ONE_MINUS_SRC_ALPHA)
78 DEF(GL_ONE_MINUS_DST_COLOR)
92 DEF(GL_FRONT_AND_BACK)
99 DEF(GL_CURRENT_NORMAL)
100 DEF(GL_CURRENT_TEXTURE_COORDS)
101 DEF(GL_CURRENT_RASTER_COLOR)
102 DEF(GL_CURRENT_RASTER_INDEX)
103 DEF(GL_CURRENT_RASTER_TEXTURE_COORDS)
104 DEF(GL_CURRENT_RASTER_POSITION)
105 DEF(GL_CURRENT_RASTER_POSITION_VALID)
106 DEF(GL_CURRENT_RASTER_DISTANCE)
109 DEF(GL_POINT_SIZE_RANGE)
110 DEF(GL_POINT_SIZE_GRANULARITY)
113 DEF(GL_LINE_WIDTH_RANGE)
114 DEF(GL_LINE_WIDTH_GRANULARITY)
116 DEF(GL_LINE_STIPPLE_PATTERN)
117 DEF(GL_LINE_STIPPLE_REPEAT)
119 DEF(GL_MAX_LIST_NESTING)
123 DEF(GL_POLYGON_SMOOTH)
124 DEF(GL_POLYGON_STIPPLE)
127 DEF(GL_CULL_FACE_MODE)
130 DEF(GL_LIGHT_MODEL_LOCAL_VIEWER)
131 DEF(GL_LIGHT_MODEL_TWO_SIDE)
132 DEF(GL_LIGHT_MODEL_AMBIENT)
134 DEF(GL_COLOR_MATERIAL_FACE)
135 DEF(GL_COLOR_MATERIAL_PARAMETER)
136 DEF(GL_COLOR_MATERIAL)
146 DEF(GL_DEPTH_WRITEMASK)
147 DEF(GL_DEPTH_CLEAR_VALUE)
149 DEF(GL_ACCUM_CLEAR_VALUE)
151 DEF(GL_STENCIL_CLEAR_VALUE)
153 DEF(GL_STENCIL_VALUE_MASK)
155 DEF(GL_STENCIL_PASS_DEPTH_FAIL)
156 DEF(GL_STENCIL_PASS_DEPTH_PASS)
158 DEF(GL_STENCIL_WRITEMASK)
162 DEF(GL_MODELVIEW_STACK_DEPTH)
163 DEF(GL_PROJECTION_STACK_DEPTH)
164 DEF(GL_TEXTURE_STACK_DEPTH)
165 DEF(GL_MODELVIEW_MATRIX)
166 DEF(GL_PROJECTION_MATRIX)
167 DEF(GL_TEXTURE_MATRIX)
168 DEF(GL_ATTRIB_STACK_DEPTH)
169 DEF(GL_CLIENT_ATTRIB_STACK_DEPTH)
171 DEF(GL_ALPHA_TEST_FUNC)
172 DEF(GL_ALPHA_TEST_REF)
177 DEF(GL_LOGIC_OP_MODE)
178 DEF(GL_INDEX_LOGIC_OP)
179 DEF(GL_COLOR_LOGIC_OP)
185 DEF(GL_INDEX_CLEAR_VALUE)
186 DEF(GL_INDEX_WRITEMASK)
187 DEF(GL_COLOR_CLEAR_VALUE)
188 DEF(GL_COLOR_WRITEMASK)
194 DEF(GL_PERSPECTIVE_CORRECTION_HINT)
195 DEF(GL_POINT_SMOOTH_HINT)
196 DEF(GL_LINE_SMOOTH_HINT)
197 DEF(GL_POLYGON_SMOOTH_HINT)
199 DEF(GL_TEXTURE_GEN_S)
200 DEF(GL_TEXTURE_GEN_T)
201 DEF(GL_TEXTURE_GEN_R)
202 DEF(GL_TEXTURE_GEN_Q)
203 DEF(GL_PIXEL_MAP_I_TO_I)
204 DEF(GL_PIXEL_MAP_S_TO_S)
205 DEF(GL_PIXEL_MAP_I_TO_R)
206 DEF(GL_PIXEL_MAP_I_TO_G)
207 DEF(GL_PIXEL_MAP_I_TO_B)
208 DEF(GL_PIXEL_MAP_I_TO_A)
209 DEF(GL_PIXEL_MAP_R_TO_R)
210 DEF(GL_PIXEL_MAP_G_TO_G)
211 DEF(GL_PIXEL_MAP_B_TO_B)
212 DEF(GL_PIXEL_MAP_A_TO_A)
213 DEF(GL_PIXEL_MAP_I_TO_I_SIZE)
214 DEF(GL_PIXEL_MAP_S_TO_S_SIZE)
215 DEF(GL_PIXEL_MAP_I_TO_R_SIZE)
216 DEF(GL_PIXEL_MAP_I_TO_G_SIZE)
217 DEF(GL_PIXEL_MAP_I_TO_B_SIZE)
218 DEF(GL_PIXEL_MAP_I_TO_A_SIZE)
219 DEF(GL_PIXEL_MAP_R_TO_R_SIZE)
220 DEF(GL_PIXEL_MAP_G_TO_G_SIZE)
221 DEF(GL_PIXEL_MAP_B_TO_B_SIZE)
222 DEF(GL_PIXEL_MAP_A_TO_A_SIZE)
223 DEF(GL_UNPACK_SWAP_BYTES)
224 DEF(GL_UNPACK_LSB_FIRST)
225 DEF(GL_UNPACK_ROW_LENGTH)
226 DEF(GL_UNPACK_SKIP_ROWS)
227 DEF(GL_UNPACK_SKIP_PIXELS)
228 DEF(GL_UNPACK_ALIGNMENT)
229 DEF(GL_PACK_SWAP_BYTES)
230 DEF(GL_PACK_LSB_FIRST)
231 DEF(GL_PACK_ROW_LENGTH)
232 DEF(GL_PACK_SKIP_ROWS)
233 DEF(GL_PACK_SKIP_PIXELS)
234 DEF(GL_PACK_ALIGNMENT)
251 DEF(GL_MAX_EVAL_ORDER)
253 DEF(GL_MAX_CLIP_PLANES)
254 DEF(GL_MAX_TEXTURE_SIZE)
255 DEF(GL_MAX_PIXEL_MAP_TABLE)
256 DEF(GL_MAX_ATTRIB_STACK_DEPTH)
257 DEF(GL_MAX_MODELVIEW_STACK_DEPTH)
258 DEF(GL_MAX_NAME_STACK_DEPTH)
259 DEF(GL_MAX_PROJECTION_STACK_DEPTH)
260 DEF(GL_MAX_TEXTURE_STACK_DEPTH)
261 DEF(GL_MAX_VIEWPORT_DIMS)
262 DEF(GL_MAX_CLIENT_ATTRIB_STACK_DEPTH)
263 DEF(GL_SUBPIXEL_BITS)
271 DEF(GL_ACCUM_RED_BITS)
272 DEF(GL_ACCUM_GREEN_BITS)
273 DEF(GL_ACCUM_BLUE_BITS)
274 DEF(GL_ACCUM_ALPHA_BITS)
275 DEF(GL_NAME_STACK_DEPTH)
280 DEF(GL_MAP1_TEXTURE_COORD_1)
281 DEF(GL_MAP1_TEXTURE_COORD_2)
282 DEF(GL_MAP1_TEXTURE_COORD_3)
283 DEF(GL_MAP1_TEXTURE_COORD_4)
284 DEF(GL_MAP1_VERTEX_3)
285 DEF(GL_MAP1_VERTEX_4)
289 DEF(GL_MAP2_TEXTURE_COORD_1)
290 DEF(GL_MAP2_TEXTURE_COORD_2)
291 DEF(GL_MAP2_TEXTURE_COORD_3)
292 DEF(GL_MAP2_TEXTURE_COORD_4)
293 DEF(GL_MAP2_VERTEX_3)
294 DEF(GL_MAP2_VERTEX_4)
295 DEF(GL_MAP1_GRID_DOMAIN)
296 DEF(GL_MAP1_GRID_SEGMENTS)
297 DEF(GL_MAP2_GRID_DOMAIN)
298 DEF(GL_MAP2_GRID_SEGMENTS)
301 DEF(GL_FEEDBACK_BUFFER_POINTER)
302 DEF(GL_FEEDBACK_BUFFER_SIZE)
303 DEF(GL_FEEDBACK_BUFFER_TYPE)
304 DEF(GL_SELECTION_BUFFER_POINTER)
305 DEF(GL_SELECTION_BUFFER_SIZE)
310 DEF(GL_STENCIL_INDEX)
311 DEF(GL_DEPTH_COMPONENT)
319 DEF(GL_LUMINANCE_ALPHA)
320 DEF(GL_PIXEL_MAP_I_TO_I)
321 DEF(GL_PIXEL_MAP_S_TO_S)
322 DEF(GL_PIXEL_MAP_I_TO_R)
323 DEF(GL_PIXEL_MAP_I_TO_G)
324 DEF(GL_PIXEL_MAP_I_TO_B)
325 DEF(GL_PIXEL_MAP_I_TO_A)
326 DEF(GL_PIXEL_MAP_R_TO_R)
327 DEF(GL_PIXEL_MAP_G_TO_G)
328 DEF(GL_PIXEL_MAP_B_TO_B)
329 DEF(GL_PIXEL_MAP_A_TO_A)
330 DEF(GL_UNPACK_SWAP_BYTES)
331 DEF(GL_UNPACK_LSB_FIRST)
332 DEF(GL_UNPACK_ROW_LENGTH)
333 DEF(GL_UNPACK_SKIP_ROWS)
334 DEF(GL_UNPACK_SKIP_PIXELS)
335 DEF(GL_UNPACK_ALIGNMENT)
336 DEF(GL_PACK_SWAP_BYTES)
337 DEF(GL_PACK_LSB_FIRST)
338 DEF(GL_PACK_ROW_LENGTH)
339 DEF(GL_PACK_SKIP_ROWS)
340 DEF(GL_PACK_SKIP_PIXELS)
341 DEF(GL_PACK_ALIGNMENT)
358 DEF(GL_UNSIGNED_BYTE)
360 DEF(GL_UNSIGNED_SHORT)
394 DEF(GL_TEXTURE_ENV_MODE)
395 DEF(GL_TEXTURE_ENV_COLOR)
398 DEF(GL_OBJECT_LINEAR)
400 DEF(GL_TEXTURE_GEN_MODE)
407 DEF(GL_NEAREST_MIPMAP_NEAREST)
408 DEF(GL_LINEAR_MIPMAP_NEAREST)
409 DEF(GL_NEAREST_MIPMAP_LINEAR)
410 DEF(GL_LINEAR_MIPMAP_LINEAR)
411 DEF(GL_TEXTURE_MAG_FILTER)
412 DEF(GL_TEXTURE_MIN_FILTER)
413 DEF(GL_TEXTURE_WRAP_S)
414 DEF(GL_TEXTURE_WRAP_T)
415 DEF(GL_TEXTURE_BORDER_COLOR)
416 DEF(GL_TEXTURE_PRIORITY)
419 DEF(GL_PROXY_TEXTURE_1D)
420 DEF(GL_PROXY_TEXTURE_2D)
427 DEF(GL_CLIENT_PIXEL_STORE_BIT)
428 DEF(GL_CLIENT_VERTEX_ARRAY_BIT)
430 DEF(GL_POLYGON_OFFSET_FACTOR)
431 DEF(GL_POLYGON_OFFSET_UNITS)
432 DEF(GL_POLYGON_OFFSET_POINT)
433 DEF(GL_POLYGON_OFFSET_LINE)
434 DEF(GL_POLYGON_OFFSET_FILL)
#define GL_TEXTURE_CUBE_MAP_EXT