doom3-gpl
Doom 3 GPL source release
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#include <tr_local.h>
Definition at line 639 of file tr_local.h.
int backEndState_t::c_copyFrameBuffer |
Definition at line 665 of file tr_local.h.
bool backEndState_t::currentRenderCopied |
Definition at line 660 of file tr_local.h.
idScreenRect backEndState_t::currentScissor |
Definition at line 645 of file tr_local.h.
const viewEntity_t* backEndState_t::currentSpace |
Definition at line 644 of file tr_local.h.
int backEndState_t::depthFunc |
Definition at line 649 of file tr_local.h.
int backEndState_t::frameCount |
Definition at line 640 of file tr_local.h.
glstate_t backEndState_t::glState |
Definition at line 663 of file tr_local.h.
float backEndState_t::lightColor[4] |
Definition at line 651 of file tr_local.h.
float backEndState_t::lightScale |
Definition at line 653 of file tr_local.h.
float backEndState_t::lightTextureMatrix[16] |
Definition at line 650 of file tr_local.h.
float backEndState_t::overBright |
Definition at line 656 of file tr_local.h.
backEndCounters_t backEndState_t::pc |
Definition at line 642 of file tr_local.h.
Definition at line 641 of file tr_local.h.
viewLight_t* backEndState_t::vLight |
Definition at line 648 of file tr_local.h.