doom3-gpl
Doom 3 GPL source release
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#include <Game_local.h>
Public Attributes | |
int | entityNumber |
idBitMsg | state |
byte | stateBuf [MAX_ENTITY_STATE_SIZE] |
struct entityState_s * | next |
Definition at line 118 of file Game_local.h.
int entityState_s::entityNumber |
Definition at line 119 of file Game_local.h.
struct entityState_s* entityState_s::next |
Definition at line 122 of file Game_local.h.
idBitMsg entityState_s::state |
Definition at line 120 of file Game_local.h.
byte entityState_s::stateBuf[MAX_ENTITY_STATE_SIZE] |
Definition at line 121 of file Game_local.h.