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Public Attributes | List of all members
glconfig_s Struct Reference

#include <RenderSystem.h>

Public Attributes

const char * renderer_string
 
const char * vendor_string
 
const char * version_string
 
const char * extensions_string
 
const char * wgl_extensions_string
 
float glVersion
 
int maxTextureSize
 
int maxTextureUnits
 
int maxTextureCoords
 
int maxTextureImageUnits
 
float maxTextureAnisotropy
 
int colorBits
 
int depthBits
 
int stencilBits
 
bool multitextureAvailable
 
bool textureCompressionAvailable
 
bool anisotropicAvailable
 
bool textureLODBiasAvailable
 
bool textureEnvAddAvailable
 
bool textureEnvCombineAvailable
 
bool registerCombinersAvailable
 
bool cubeMapAvailable
 
bool envDot3Available
 
bool texture3DAvailable
 
bool sharedTexturePaletteAvailable
 
bool ARBVertexBufferObjectAvailable
 
bool ARBVertexProgramAvailable
 
bool ARBFragmentProgramAvailable
 
bool twoSidedStencilAvailable
 
bool textureNonPowerOfTwoAvailable
 
bool depthBoundsTestAvailable
 
bool atiFragmentShaderAvailable
 
bool atiTwoSidedStencilAvailable
 
int vidWidth
 
int vidHeight
 
int displayFrequency
 
bool isFullscreen
 
bool allowNV30Path
 
bool allowNV20Path
 
bool allowNV10Path
 
bool allowR200Path
 
bool allowARB2Path
 
bool isInitialized
 

Detailed Description

Definition at line 44 of file RenderSystem.h.

Member Data Documentation

bool glconfig_s::allowARB2Path

Definition at line 96 of file RenderSystem.h.

bool glconfig_s::allowNV10Path

Definition at line 94 of file RenderSystem.h.

bool glconfig_s::allowNV20Path

Definition at line 93 of file RenderSystem.h.

bool glconfig_s::allowNV30Path

Definition at line 92 of file RenderSystem.h.

bool glconfig_s::allowR200Path

Definition at line 95 of file RenderSystem.h.

bool glconfig_s::anisotropicAvailable

Definition at line 64 of file RenderSystem.h.

bool glconfig_s::ARBFragmentProgramAvailable

Definition at line 75 of file RenderSystem.h.

bool glconfig_s::ARBVertexBufferObjectAvailable

Definition at line 73 of file RenderSystem.h.

bool glconfig_s::ARBVertexProgramAvailable

Definition at line 74 of file RenderSystem.h.

bool glconfig_s::atiFragmentShaderAvailable

Definition at line 81 of file RenderSystem.h.

bool glconfig_s::atiTwoSidedStencilAvailable

Definition at line 84 of file RenderSystem.h.

int glconfig_s::colorBits

Definition at line 60 of file RenderSystem.h.

bool glconfig_s::cubeMapAvailable

Definition at line 69 of file RenderSystem.h.

int glconfig_s::depthBits

Definition at line 60 of file RenderSystem.h.

bool glconfig_s::depthBoundsTestAvailable

Definition at line 78 of file RenderSystem.h.

int glconfig_s::displayFrequency

Definition at line 88 of file RenderSystem.h.

bool glconfig_s::envDot3Available

Definition at line 70 of file RenderSystem.h.

const char* glconfig_s::extensions_string

Definition at line 48 of file RenderSystem.h.

float glconfig_s::glVersion

Definition at line 51 of file RenderSystem.h.

bool glconfig_s::isFullscreen

Definition at line 90 of file RenderSystem.h.

bool glconfig_s::isInitialized

Definition at line 98 of file RenderSystem.h.

float glconfig_s::maxTextureAnisotropy

Definition at line 58 of file RenderSystem.h.

int glconfig_s::maxTextureCoords

Definition at line 56 of file RenderSystem.h.

int glconfig_s::maxTextureImageUnits

Definition at line 57 of file RenderSystem.h.

int glconfig_s::maxTextureSize

Definition at line 54 of file RenderSystem.h.

int glconfig_s::maxTextureUnits

Definition at line 55 of file RenderSystem.h.

bool glconfig_s::multitextureAvailable

Definition at line 62 of file RenderSystem.h.

bool glconfig_s::registerCombinersAvailable

Definition at line 68 of file RenderSystem.h.

const char* glconfig_s::renderer_string

Definition at line 45 of file RenderSystem.h.

bool glconfig_s::sharedTexturePaletteAvailable

Definition at line 72 of file RenderSystem.h.

int glconfig_s::stencilBits

Definition at line 60 of file RenderSystem.h.

bool glconfig_s::texture3DAvailable

Definition at line 71 of file RenderSystem.h.

bool glconfig_s::textureCompressionAvailable

Definition at line 63 of file RenderSystem.h.

bool glconfig_s::textureEnvAddAvailable

Definition at line 66 of file RenderSystem.h.

bool glconfig_s::textureEnvCombineAvailable

Definition at line 67 of file RenderSystem.h.

bool glconfig_s::textureLODBiasAvailable

Definition at line 65 of file RenderSystem.h.

bool glconfig_s::textureNonPowerOfTwoAvailable

Definition at line 77 of file RenderSystem.h.

bool glconfig_s::twoSidedStencilAvailable

Definition at line 76 of file RenderSystem.h.

const char* glconfig_s::vendor_string

Definition at line 46 of file RenderSystem.h.

const char* glconfig_s::version_string

Definition at line 47 of file RenderSystem.h.

int glconfig_s::vidHeight

Definition at line 86 of file RenderSystem.h.

int glconfig_s::vidWidth

Definition at line 86 of file RenderSystem.h.

const char* glconfig_s::wgl_extensions_string

Definition at line 49 of file RenderSystem.h.


The documentation for this struct was generated from the following file: