doom3-gpl
Doom 3 GPL source release
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#include <RenderSystem.h>
Public Attributes | |
int | height |
int | top |
int | bottom |
int | pitch |
int | xSkip |
int | imageWidth |
int | imageHeight |
float | s |
float | t |
float | s2 |
float | t2 |
const idMaterial * | glyph |
char | shaderName [32] |
Definition at line 109 of file RenderSystem.h.
int glyphInfo_t::bottom |
Definition at line 112 of file RenderSystem.h.
const idMaterial* glyphInfo_t::glyph |
Definition at line 121 of file RenderSystem.h.
int glyphInfo_t::height |
Definition at line 110 of file RenderSystem.h.
int glyphInfo_t::imageHeight |
Definition at line 116 of file RenderSystem.h.
int glyphInfo_t::imageWidth |
Definition at line 115 of file RenderSystem.h.
int glyphInfo_t::pitch |
Definition at line 113 of file RenderSystem.h.
float glyphInfo_t::s |
Definition at line 117 of file RenderSystem.h.
float glyphInfo_t::s2 |
Definition at line 119 of file RenderSystem.h.
char glyphInfo_t::shaderName[32] |
Definition at line 122 of file RenderSystem.h.
float glyphInfo_t::t |
Definition at line 118 of file RenderSystem.h.
float glyphInfo_t::t2 |
Definition at line 120 of file RenderSystem.h.
int glyphInfo_t::top |
Definition at line 111 of file RenderSystem.h.
int glyphInfo_t::xSkip |
Definition at line 114 of file RenderSystem.h.