doom3-gpl
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Public Attributes | List of all members
idEntity::entityFlags_s Struct Reference

#include <Entity.h>

Public Attributes

bool notarget:1
 
bool noknockback:1
 
bool takedamage:1
 
bool hidden:1
 
bool bindOrientated:1
 
bool solidForTeam:1
 
bool forcePhysicsUpdate:1
 
bool selected:1
 
bool neverDormant:1
 
bool isDormant:1
 
bool hasAwakened:1
 
bool networkSync:1
 
bool grabbed:1
 

Detailed Description

Definition at line 136 of file Entity.h.

Member Data Documentation

bool idEntity::entityFlags_s::bindOrientated

Definition at line 141 of file Entity.h.

bool idEntity::entityFlags_s::forcePhysicsUpdate

Definition at line 143 of file Entity.h.

bool idEntity::entityFlags_s::grabbed

Definition at line 149 of file Entity.h.

bool idEntity::entityFlags_s::hasAwakened

Definition at line 147 of file Entity.h.

bool idEntity::entityFlags_s::hidden

Definition at line 140 of file Entity.h.

bool idEntity::entityFlags_s::isDormant

Definition at line 146 of file Entity.h.

bool idEntity::entityFlags_s::networkSync

Definition at line 148 of file Entity.h.

bool idEntity::entityFlags_s::neverDormant

Definition at line 145 of file Entity.h.

bool idEntity::entityFlags_s::noknockback

Definition at line 138 of file Entity.h.

bool idEntity::entityFlags_s::notarget

Definition at line 137 of file Entity.h.

bool idEntity::entityFlags_s::selected

Definition at line 144 of file Entity.h.

bool idEntity::entityFlags_s::solidForTeam

Definition at line 142 of file Entity.h.

bool idEntity::entityFlags_s::takedamage

Definition at line 139 of file Entity.h.


The documentation for this struct was generated from the following file: