doom3-gpl
Doom 3 GPL source release
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#include <Projectile.h>
Public Attributes | |
bool | detonate_on_world: 1 |
bool | detonate_on_actor: 1 |
bool | randomShaderSpin: 1 |
bool | isTracer: 1 |
bool | noSplashDamage: 1 |
Definition at line 91 of file Projectile.h.
bool idProjectile::projectileFlags_s::detonate_on_actor |
Definition at line 93 of file Projectile.h.
bool idProjectile::projectileFlags_s::detonate_on_world |
Definition at line 92 of file Projectile.h.
bool idProjectile::projectileFlags_s::isTracer |
Definition at line 95 of file Projectile.h.
bool idProjectile::projectileFlags_s::noSplashDamage |
Definition at line 96 of file Projectile.h.
bool idProjectile::projectileFlags_s::randomShaderSpin |
Definition at line 94 of file Projectile.h.