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Doom 3 GPL source release
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Public Attributes | List of all members
playerPState_s Struct Reference

#include <Physics_Player.h>

Public Attributes

idVec3 origin
 
idVec3 velocity
 
idVec3 localOrigin
 
idVec3 pushVelocity
 
float stepUp
 
int movementType
 
int movementFlags
 
int movementTime
 

Detailed Description

Definition at line 61 of file Physics_Player.h.

Member Data Documentation

idVec3 playerPState_s::localOrigin

Definition at line 64 of file Physics_Player.h.

int playerPState_s::movementFlags

Definition at line 68 of file Physics_Player.h.

int playerPState_s::movementTime

Definition at line 69 of file Physics_Player.h.

int playerPState_s::movementType

Definition at line 67 of file Physics_Player.h.

idVec3 playerPState_s::origin

Definition at line 62 of file Physics_Player.h.

idVec3 playerPState_s::pushVelocity

Definition at line 65 of file Physics_Player.h.

float playerPState_s::stepUp

Definition at line 66 of file Physics_Player.h.

idVec3 playerPState_s::velocity

Definition at line 63 of file Physics_Player.h.


The documentation for this struct was generated from the following file: