doom3-gpl
Doom 3 GPL source release
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Public Attributes | List of all members
refSound_t Struct Reference

#include <Game.h>

Public Attributes

idSoundEmitterreferenceSound
 
idVec3 origin
 
int listenerId
 
const idSoundShadershader
 
float diversity
 
bool waitfortrigger
 
soundShaderParms_t parms
 

Detailed Description

Definition at line 208 of file Game.h.

Member Data Documentation

float refSound_t::diversity

Definition at line 215 of file Game.h.

int refSound_t::listenerId

Definition at line 212 of file Game.h.

idVec3 refSound_t::origin

Definition at line 211 of file Game.h.

soundShaderParms_t refSound_t::parms

Definition at line 218 of file Game.h.

idSoundEmitter* refSound_t::referenceSound

Definition at line 209 of file Game.h.

const idSoundShader* refSound_t::shader

Definition at line 214 of file Game.h.

bool refSound_t::waitfortrigger

Definition at line 217 of file Game.h.


The documentation for this struct was generated from the following file: