doom3-gpl
Doom 3 GPL source release
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#include <PlayerView.h>
Public Attributes | |
const idMaterial * | material |
float | x |
float | y |
float | w |
float | h |
float | s1 |
float | t1 |
float | s2 |
float | t2 |
int | finishTime |
int | startFadeTime |
float | driftAmount |
Definition at line 41 of file PlayerView.h.
float screenBlob_t::driftAmount |
Definition at line 47 of file PlayerView.h.
int screenBlob_t::finishTime |
Definition at line 45 of file PlayerView.h.
float screenBlob_t::h |
Definition at line 43 of file PlayerView.h.
const idMaterial* screenBlob_t::material |
Definition at line 42 of file PlayerView.h.
float screenBlob_t::s1 |
Definition at line 44 of file PlayerView.h.
float screenBlob_t::s2 |
Definition at line 44 of file PlayerView.h.
int screenBlob_t::startFadeTime |
Definition at line 46 of file PlayerView.h.
float screenBlob_t::t1 |
Definition at line 44 of file PlayerView.h.
float screenBlob_t::t2 |
Definition at line 44 of file PlayerView.h.
float screenBlob_t::w |
Definition at line 43 of file PlayerView.h.
float screenBlob_t::x |
Definition at line 43 of file PlayerView.h.
float screenBlob_t::y |
Definition at line 43 of file PlayerView.h.