doom3-gpl
Doom 3 GPL source release
|
#include <AsyncServer.h>
Definition at line 102 of file AsyncServer.h.
int serverClient_s::acknowledgeSnapshotSequence |
Definition at line 123 of file AsyncServer.h.
idMsgChannel serverClient_s::channel |
Definition at line 115 of file AsyncServer.h.
int serverClient_s::clientAheadTime |
Definition at line 107 of file AsyncServer.h.
int serverClient_s::clientId |
Definition at line 104 of file AsyncServer.h.
int serverClient_s::clientPing |
Definition at line 109 of file AsyncServer.h.
int serverClient_s::clientPrediction |
Definition at line 106 of file AsyncServer.h.
int serverClient_s::clientRate |
Definition at line 108 of file AsyncServer.h.
serverClientState_t serverClient_s::clientState |
Definition at line 105 of file AsyncServer.h.
int serverClient_s::gameFrame |
Definition at line 112 of file AsyncServer.h.
int serverClient_s::gameInitSequence |
Definition at line 111 of file AsyncServer.h.
int serverClient_s::gameTime |
Definition at line 113 of file AsyncServer.h.
char serverClient_s::guid[12] |
Definition at line 126 of file AsyncServer.h.
int serverClient_s::lastConnectTime |
Definition at line 116 of file AsyncServer.h.
int serverClient_s::lastEmptyTime |
Definition at line 117 of file AsyncServer.h.
int serverClient_s::lastInputTime |
Definition at line 121 of file AsyncServer.h.
int serverClient_s::lastPacketTime |
Definition at line 120 of file AsyncServer.h.
int serverClient_s::lastPingTime |
Definition at line 118 of file AsyncServer.h.
int serverClient_s::lastSnapshotTime |
Definition at line 119 of file AsyncServer.h.
int serverClient_s::numDuplicatedUsercmds |
Definition at line 124 of file AsyncServer.h.
int serverClient_s::OS |
Definition at line 103 of file AsyncServer.h.
int serverClient_s::snapshotSequence |
Definition at line 122 of file AsyncServer.h.