doom3-gpl
Doom 3 GPL source release
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Classes | |
struct | indexRef_t |
struct | clipTri_t |
Macros | |
#define | TRIANGLE_CULLED(p1, p2, p3) ( pointCull[p1] & pointCull[p2] & pointCull[p3] & 0x3f ) |
#define | TRIANGLE_CLIPPED(p1, p2, p3) ( ( ( pointCull[p1] & pointCull[p2] & pointCull[p3] ) & 0xfc0 ) != 0xfc0 ) |
#define | EDGE_CULLED(p1, p2) ( ( pointCull[p1] ^ 0xfc0 ) & ( pointCull[p2] ^ 0xfc0 ) & 0xfc0 ) |
#define | EDGE_CLIPPED(p1, p2) ( ( pointCull[p1] & pointCull[p2] & 0xfc0 ) != 0xfc0 ) |
#define | POINT_CULLED(p1) ( ( pointCull[p1] & 0xfc0 ) != 0xfc0 ) |
#define | LIGHT_CLIP_EPSILON 0.1f |
#define | MAX_CLIP_SIL_EDGES 2048 |
#define | MAX_SHADOW_INDEXES 0x18000 |
#define | MAX_SHADOW_VERTS 0x18000 |
#define | MAX_CLIPPED_POINTS 20 |
Functions | |
void | R_LightProjectionMatrix (const idVec3 &origin, const idPlane &rearPlane, idVec4 mat[4]) |
void | R_MakeShadowFrustums (idRenderLightLocal *light) |
srfTriangles_t * | R_CreateShadowVolume (const idRenderEntityLocal *ent, const srfTriangles_t *tri, const idRenderLightLocal *light, shadowGen_t optimize, srfCullInfo_t &cullInfo) |
Variables | |
idPlane | pointLightFrustums [6][6] |
int | c_caps |
int | c_sils |
#define EDGE_CLIPPED | ( | p1, | |
p2 | |||
) | ( ( pointCull[p1] & pointCull[p2] & 0xfc0 ) != 0xfc0 ) |
Definition at line 120 of file tr_stencilshadow.cpp.
#define EDGE_CULLED | ( | p1, | |
p2 | |||
) | ( ( pointCull[p1] ^ 0xfc0 ) & ( pointCull[p2] ^ 0xfc0 ) & 0xfc0 ) |
Definition at line 118 of file tr_stencilshadow.cpp.
#define LIGHT_CLIP_EPSILON 0.1f |
Definition at line 127 of file tr_stencilshadow.cpp.
#define MAX_CLIP_SIL_EDGES 2048 |
Definition at line 129 of file tr_stencilshadow.cpp.
#define MAX_CLIPPED_POINTS 20 |
Definition at line 348 of file tr_stencilshadow.cpp.
#define MAX_SHADOW_INDEXES 0x18000 |
Definition at line 143 of file tr_stencilshadow.cpp.
#define MAX_SHADOW_VERTS 0x18000 |
Definition at line 144 of file tr_stencilshadow.cpp.
#define POINT_CULLED | ( | p1 | ) | ( ( pointCull[p1] & 0xfc0 ) != 0xfc0 ) |
Definition at line 124 of file tr_stencilshadow.cpp.
#define TRIANGLE_CLIPPED | ( | p1, | |
p2, | |||
p3 | |||
) | ( ( ( pointCull[p1] & pointCull[p2] & pointCull[p3] ) & 0xfc0 ) != 0xfc0 ) |
Definition at line 115 of file tr_stencilshadow.cpp.
#define TRIANGLE_CULLED | ( | p1, | |
p2, | |||
p3 | |||
) | ( pointCull[p1] & pointCull[p2] & pointCull[p3] & 0x3f ) |
Definition at line 112 of file tr_stencilshadow.cpp.
srfTriangles_t* R_CreateShadowVolume | ( | const idRenderEntityLocal * | ent, |
const srfTriangles_t * | tri, | ||
const idRenderLightLocal * | light, | ||
shadowGen_t | optimize, | ||
srfCullInfo_t & | cullInfo | ||
) |
Definition at line 1217 of file tr_stencilshadow.cpp.
Definition at line 257 of file tr_stencilshadow.cpp.
void R_MakeShadowFrustums | ( | idRenderLightLocal * | light | ) |
Definition at line 1032 of file tr_stencilshadow.cpp.
int c_caps |
Definition at line 204 of file tr_stencilshadow.cpp.
int c_sils |
Definition at line 204 of file tr_stencilshadow.cpp.
idPlane pointLightFrustums[6][6] |
Definition at line 151 of file tr_stencilshadow.cpp.