doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Classes | |
struct | version_s |
class | idCommonLocal |
struct | asyncStats_t |
Macros | |
#define | MAX_PRINT_MSG_SIZE 4096 |
#define | MAX_WARNING_LIST 256 |
#define | BUILD_DEBUG "" |
#define | ASYNCSOUND_INFO "0: mix sound inline, 1: memory mapped async mix, 2: callback mixing, 3: write async mix" |
#define | MAX_CONSOLE_LINES 32 |
Typedefs | |
typedef idHashTable< idStrList > | ListHash |
Enumerations | |
enum | errorParm_t { ERP_NONE, ERP_FATAL, ERP_DROP, ERP_DISCONNECT } |
Functions | |
void | Com_WriteConfig_f (const idCmdArgs &args) |
void | Com_SetMachineSpec_f (const idCmdArgs &args) |
void | Com_ExecMachineSpec_f (const idCmdArgs &args) |
void | Com_ReloadEngine_f (const idCmdArgs &args) |
void | Com_ReloadLanguage_f (const idCmdArgs &args) |
void | LoadMapLocalizeData (ListHash &listHash) |
void | LoadGuiParmExcludeList (idStrList &list) |
bool | TestMapVal (idStr &str) |
bool | TestGuiParm (const char *parm, const char *value, idStrList &excludeList) |
void | GetFileList (const char *dir, const char *ext, idStrList &list) |
int | LocalizeMap (const char *mapName, idLangDict &langDict, ListHash &listHash, idStrList &excludeList, bool writeFile) |
void | Com_LocalizeMaps_f (const idCmdArgs &args) |
void | Com_LocalizeGuis_f (const idCmdArgs &args) |
void | Com_LocalizeGuiParmsTest_f (const idCmdArgs &args) |
void | Com_LocalizeMapsTest_f (const idCmdArgs &args) |
void | Com_StartBuild_f (const idCmdArgs &args) |
void | Com_FinishBuild_f (const idCmdArgs &args) |
void | Com_Help_f (const idCmdArgs &args) |
Variables | |
struct version_s | version |
idCVar | com_version ("si_version", version.string, CVAR_SYSTEM|CVAR_ROM|CVAR_SERVERINFO,"engine version") |
idCVar | com_skipRenderer ("com_skipRenderer","0", CVAR_BOOL|CVAR_SYSTEM,"skip the renderer completely") |
idCVar | com_machineSpec ("com_machineSpec","-1", CVAR_INTEGER|CVAR_ARCHIVE|CVAR_SYSTEM,"hardware classification, -1 = not detected, 0 = low quality, 1 = medium quality, 2 = high quality, 3 = ultra quality") |
idCVar | com_purgeAll ("com_purgeAll","0", CVAR_BOOL|CVAR_ARCHIVE|CVAR_SYSTEM,"purge everything between level loads") |
idCVar | com_memoryMarker ("com_memoryMarker","-1", CVAR_INTEGER|CVAR_SYSTEM|CVAR_INIT,"used as a marker for memory stats") |
idCVar | com_preciseTic ("com_preciseTic","1", CVAR_BOOL|CVAR_SYSTEM,"run one game tick every async thread update") |
idCVar | com_asyncInput ("com_asyncInput","0", CVAR_BOOL|CVAR_SYSTEM,"sample input from the async thread") |
idCVar | com_asyncSound ("com_asyncSound","1", CVAR_INTEGER|CVAR_SYSTEM, ASYNCSOUND_INFO, 0, 1) |
idCVar | com_forceGenericSIMD ("com_forceGenericSIMD","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"force generic platform independent SIMD") |
idCVar | com_developer ("developer","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"developer mode") |
idCVar | com_allowConsole ("com_allowConsole","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"allow toggling console with the tilde key") |
idCVar | com_speeds ("com_speeds","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show engine timings") |
idCVar | com_showFPS ("com_showFPS","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_ARCHIVE|CVAR_NOCHEAT,"show frames rendered per second") |
idCVar | com_showMemoryUsage ("com_showMemoryUsage","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show total and per frame memory usage") |
idCVar | com_showAsyncStats ("com_showAsyncStats","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show async network stats") |
idCVar | com_showSoundDecoders ("com_showSoundDecoders","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show sound decoders") |
idCVar | com_timestampPrints ("com_timestampPrints","0", CVAR_SYSTEM,"print time with each console print, 1 = msec, 2 = sec", 0, 2, idCmdSystem::ArgCompletion_Integer< 0, 2 >) |
idCVar | com_timescale ("timescale","1", CVAR_SYSTEM|CVAR_FLOAT,"scales the time", 0.1f, 10.0f) |
idCVar | com_logFile ("logFile","0", CVAR_SYSTEM|CVAR_NOCHEAT,"1 = buffer log, 2 = flush after each print", 0, 2, idCmdSystem::ArgCompletion_Integer< 0, 2 >) |
idCVar | com_logFileName ("logFileName","qconsole.log", CVAR_SYSTEM|CVAR_NOCHEAT,"name of log file, if empty, qconsole.log will be used") |
idCVar | com_makingBuild ("com_makingBuild","0", CVAR_BOOL|CVAR_SYSTEM,"1 when making a build") |
idCVar | com_updateLoadSize ("com_updateLoadSize","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"update the load size after loading a map") |
idCVar | com_videoRam ("com_videoRam","64", CVAR_INTEGER|CVAR_SYSTEM|CVAR_NOCHEAT|CVAR_ARCHIVE,"holds the last amount of detected video ram") |
idCVar | com_product_lang_ext ("com_product_lang_ext","1", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ARCHIVE,"Extension to use when creating language files.") |
int | time_gameFrame |
int | time_gameDraw |
int | time_frontend |
int | time_backend |
int | com_frameTime |
int | com_frameNumber |
volatile int | com_ticNumber |
int | com_editors |
bool | com_editorActive |
idCommonLocal | commonLocal |
idCommon * | common = &commonLocal |
int | com_numConsoleLines |
idCmdArgs | com_consoleLines [MAX_CONSOLE_LINES] |
asyncStats_t | com_asyncStats [MAX_ASYNC_STATS] |
int | prevAsyncMsec |
int | lastTicMsec |
#define ASYNCSOUND_INFO "0: mix sound inline, 1: memory mapped async mix, 2: callback mixing, 3: write async mix" |
Definition at line 62 of file Common.cpp.
#define BUILD_DEBUG "" |
Definition at line 47 of file Common.cpp.
#define MAX_CONSOLE_LINES 32 |
Definition at line 810 of file Common.cpp.
#define MAX_PRINT_MSG_SIZE 4096 |
Definition at line 34 of file Common.cpp.
#define MAX_WARNING_LIST 256 |
Definition at line 35 of file Common.cpp.
typedef idHashTable<idStrList> ListHash |
Definition at line 1825 of file Common.cpp.
enum errorParm_t |
Enumerator | |
---|---|
ERP_NONE | |
ERP_FATAL | |
ERP_DROP | |
ERP_DISCONNECT |
Definition at line 37 of file Common.cpp.
Definition at line 1410 of file Common.cpp.
Definition at line 2287 of file Common.cpp.
Definition at line 2299 of file Common.cpp.
Definition at line 2143 of file Common.cpp.
Definition at line 2098 of file Common.cpp.
Definition at line 2028 of file Common.cpp.
Definition at line 2190 of file Common.cpp.
Definition at line 1555 of file Common.cpp.
Definition at line 1821 of file Common.cpp.
Definition at line 1397 of file Common.cpp.
Definition at line 2278 of file Common.cpp.
Definition at line 1378 of file Common.cpp.
Definition at line 1922 of file Common.cpp.
Definition at line 1860 of file Common.cpp.
Definition at line 1826 of file Common.cpp.
int LocalizeMap | ( | const char * | mapName, |
idLangDict & | langDict, | ||
ListHash & | listHash, | ||
idStrList & | excludeList, | ||
bool | writeFile | ||
) |
Definition at line 1943 of file Common.cpp.
Definition at line 1891 of file Common.cpp.
Definition at line 1882 of file Common.cpp.
idCVar com_allowConsole("com_allowConsole","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"allow toggling console with the tilde key") |
idCVar com_asyncInput("com_asyncInput","0", CVAR_BOOL|CVAR_SYSTEM,"sample input from the async thread") |
idCVar com_asyncSound("com_asyncSound","1", CVAR_INTEGER|CVAR_SYSTEM, ASYNCSOUND_INFO, 0, 1) |
asyncStats_t com_asyncStats[MAX_ASYNC_STATS] |
Definition at line 2543 of file Common.cpp.
idCmdArgs com_consoleLines[MAX_CONSOLE_LINES] |
Definition at line 812 of file Common.cpp.
idCVar com_developer("developer","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"developer mode") |
bool com_editorActive |
Definition at line 98 of file Common.cpp.
int com_editors |
Definition at line 97 of file Common.cpp.
idCVar com_forceGenericSIMD("com_forceGenericSIMD","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"force generic platform independent SIMD") |
int com_frameNumber |
Definition at line 95 of file Common.cpp.
int com_frameTime |
Definition at line 94 of file Common.cpp.
idCVar com_logFile("logFile","0", CVAR_SYSTEM|CVAR_NOCHEAT,"1 = buffer log, 2 = flush after each print", 0, 2, idCmdSystem::ArgCompletion_Integer< 0, 2 >) |
idCVar com_logFileName("logFileName","qconsole.log", CVAR_SYSTEM|CVAR_NOCHEAT,"name of log file, if empty, qconsole.log will be used") |
idCVar com_machineSpec("com_machineSpec","-1", CVAR_INTEGER|CVAR_ARCHIVE|CVAR_SYSTEM,"hardware classification, -1 = not detected, 0 = low quality, 1 = medium quality, 2 = high quality, 3 = ultra quality") |
idCVar com_makingBuild("com_makingBuild","0", CVAR_BOOL|CVAR_SYSTEM,"1 when making a build") |
idCVar com_memoryMarker("com_memoryMarker","-1", CVAR_INTEGER|CVAR_SYSTEM|CVAR_INIT,"used as a marker for memory stats") |
int com_numConsoleLines |
Definition at line 811 of file Common.cpp.
idCVar com_preciseTic("com_preciseTic","1", CVAR_BOOL|CVAR_SYSTEM,"run one game tick every async thread update") |
idCVar com_product_lang_ext("com_product_lang_ext","1", CVAR_INTEGER|CVAR_SYSTEM|CVAR_ARCHIVE,"Extension to use when creating language files.") |
idCVar com_purgeAll("com_purgeAll","0", CVAR_BOOL|CVAR_ARCHIVE|CVAR_SYSTEM,"purge everything between level loads") |
idCVar com_showAsyncStats("com_showAsyncStats","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show async network stats") |
idCVar com_showFPS("com_showFPS","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_ARCHIVE|CVAR_NOCHEAT,"show frames rendered per second") |
idCVar com_showMemoryUsage("com_showMemoryUsage","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show total and per frame memory usage") |
idCVar com_showSoundDecoders("com_showSoundDecoders","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show sound decoders") |
idCVar com_skipRenderer("com_skipRenderer","0", CVAR_BOOL|CVAR_SYSTEM,"skip the renderer completely") |
idCVar com_speeds("com_speeds","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"show engine timings") |
volatile int com_ticNumber |
Definition at line 96 of file Common.cpp.
idCVar com_timescale("timescale","1", CVAR_SYSTEM|CVAR_FLOAT,"scales the time", 0.1f, 10.0f) |
idCVar com_timestampPrints("com_timestampPrints","0", CVAR_SYSTEM,"print time with each console print, 1 = msec, 2 = sec", 0, 2, idCmdSystem::ArgCompletion_Integer< 0, 2 >) |
idCVar com_updateLoadSize("com_updateLoadSize","0", CVAR_BOOL|CVAR_SYSTEM|CVAR_NOCHEAT,"update the load size after loading a map") |
idCVar com_version("si_version", version.string, CVAR_SYSTEM|CVAR_ROM|CVAR_SERVERINFO,"engine version") |
idCVar com_videoRam("com_videoRam","64", CVAR_INTEGER|CVAR_SYSTEM|CVAR_NOCHEAT|CVAR_ARCHIVE,"holds the last amount of detected video ram") |
idCommon* common = &commonLocal |
Definition at line 206 of file Common.cpp.
idCommonLocal commonLocal |
Definition at line 205 of file Common.cpp.
int lastTicMsec |
Definition at line 2545 of file Common.cpp.
int prevAsyncMsec |
Definition at line 2544 of file Common.cpp.
int time_backend |
Definition at line 92 of file Common.cpp.
int time_frontend |
Definition at line 91 of file Common.cpp.
int time_gameDraw |
Definition at line 90 of file Common.cpp.
int time_gameFrame |
Definition at line 89 of file Common.cpp.
struct version_s version |