doom3-gpl
Doom 3 GPL source release
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Functions | Variables
Game_local.cpp File Reference
#include "../idlib/precompiled.h"
#include "Game_local.h"

Go to the source code of this file.

Functions

gameExport_tGetGameAPI (gameImport_t *import)
 
void TestGameAPI (void)
 
void gameError (const char *fmt,...)
 

Variables

idRenderWorldgameRenderWorld = NULL
 
idSoundWorldgameSoundWorld = NULL
 
idAnimManager animationLib
 
idGameLocal gameLocal
 
idGamegame = &gameLocal
 

Function Documentation

void gameError ( const char *  fmt,
  ... 
)

Definition at line 805 of file Game_local.cpp.

gameExport_t* GetGameAPI ( gameImport_t import)

Definition at line 118 of file Game_local.cpp.

void TestGameAPI ( void  )

Definition at line 163 of file Game_local.cpp.

Variable Documentation

idAnimManager animationLib

Definition at line 61 of file Game_local.cpp.

idGame* game = &gameLocal

Definition at line 65 of file Game_local.cpp.

idGameLocal gameLocal

Definition at line 64 of file Game_local.cpp.

idRenderWorld* gameRenderWorld = NULL

Definition at line 55 of file Game_local.cpp.

idSoundWorld* gameSoundWorld = NULL

Definition at line 56 of file Game_local.cpp.