Go to the source code of this file.
|
enum | {
TH_ALL = -1,
TH_THINK = 1,
TH_PHYSICS = 2,
TH_ANIMATE = 4,
TH_UPDATEVISUALS = 8,
TH_UPDATEPARTICLES = 16
} |
|
enum | signalNum_t {
SIG_TOUCH,
SIG_USE,
SIG_TRIGGER,
SIG_REMOVED,
SIG_DAMAGE,
SIG_BLOCKED,
SIG_MOVER_POS1,
SIG_MOVER_POS2,
SIG_MOVER_1TO2,
SIG_MOVER_2TO1,
NUM_SIGNALS
} |
|
#define MAX_SIGNAL_THREADS 16 |
Enumerator |
---|
TH_ALL |
|
TH_THINK |
|
TH_PHYSICS |
|
TH_ANIMATE |
|
TH_UPDATEVISUALS |
|
TH_UPDATEPARTICLES |
|
Definition at line 63 of file Entity.h.
Enumerator |
---|
SIG_TOUCH |
|
SIG_USE |
|
SIG_TRIGGER |
|
SIG_REMOVED |
|
SIG_DAMAGE |
|
SIG_BLOCKED |
|
SIG_MOVER_POS1 |
|
SIG_MOVER_POS2 |
|
SIG_MOVER_1TO2 |
|
SIG_MOVER_2TO1 |
|
NUM_SIGNALS |
|
Definition at line 76 of file Entity.h.