doom3-gpl
Doom 3 GPL source release
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Pages
FindTextureDlg.h
Go to the documentation of this file.
1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 #if !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
29 #define AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_
30 
31 #if _MSC_VER >= 1000
32 #pragma once
33 #endif // _MSC_VER >= 1000
34 // FindTextureDlg.h : header file
35 //
36 
38 // CFindTextureDlg dialog
39 
40 class CFindTextureDlg : public CDialog
41 {
42 // Construction
43 public:
44  static void setReplaceStr(const char* p);
45  static void setFindStr(const char* p);
46  static bool isOpen();
47  static void show();
48  static void updateTextures(const char* p);
49  CFindTextureDlg(CWnd* pParent = NULL); // standard constructor
50 
51 // Dialog Data
52  //{{AFX_DATA(CFindTextureDlg)
55  CString m_strFind;
56  CString m_strReplace;
59  //}}AFX_DATA
60 
61 
62 // Overrides
63  // ClassWizard generated virtual function overrides
64  //{{AFX_VIRTUAL(CFindTextureDlg)
65  public:
66  virtual BOOL DestroyWindow();
67  protected:
68  virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
69  //}}AFX_VIRTUAL
70 
71 // Implementation
72 protected:
73 
74  // Generated message map functions
75  //{{AFX_MSG(CFindTextureDlg)
76  afx_msg void OnBtnApply();
77  virtual void OnOK();
78  virtual void OnCancel();
79  afx_msg void OnSetfocusEditFind();
80  afx_msg void OnSetfocusEditReplace();
81  //}}AFX_MSG
82  DECLARE_MESSAGE_MAP()
83 };
84 
85 
86 //{{AFX_INSERT_LOCATION}}
87 // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
88 
89 #endif // !defined(AFX_FINDTEXTUREDLG_H__34B75D32_9F3A_11D1_B570_00AA00A410FC__INCLUDED_)
static void show()
virtual BOOL DestroyWindow()
virtual void OnCancel()
afx_msg void OnSetfocusEditReplace()
#define BOOL
Definition: mprintf.c:71
static bool isOpen()
virtual void OnOK()
#define NULL
Definition: Lib.h:88
static void setReplaceStr(const char *p)
#define IDD_DIALOG_FINDREPLACE
afx_msg void OnSetfocusEditFind()
static void setFindStr(const char *p)
afx_msg void OnBtnApply()
static void updateTextures(const char *p)
CString m_strReplace
GLfloat GLfloat p
Definition: glext.h:4674
virtual void DoDataExchange(CDataExchange *pDX)
CFindTextureDlg(CWnd *pParent=NULL)