29 #ifndef __MODELMANAGER_H__
30 #define __MODELMANAGER_H__
47 virtual void Init() = 0;
virtual idRenderModel * DefaultModel()=0
virtual void BeginLevelLoad()=0
virtual void PrintMemInfo(MemInfo_t *mi)=0
virtual void ReloadModels(bool forceAll=false)=0
virtual void AddModel(idRenderModel *model)=0
virtual idRenderModel * FindModel(const char *modelName)=0
virtual void WritePrecacheCommands(idFile *f)=0
virtual void FreeModel(idRenderModel *model)=0
virtual void EndLevelLoad()=0
virtual void RemoveModel(idRenderModel *model)=0
virtual ~idRenderModelManager()
virtual idRenderModel * CheckModel(const char *modelName)=0
idRenderModelManager * renderModelManager
virtual void FreeModelVertexCaches()=0
virtual void Shutdown()=0
virtual idRenderModel * AllocModel()=0