54 virtual const char *
GetName(
void );
62 virtual int Length(
void );
66 virtual int Tell(
void );
70 virtual void Flush(
void );
74 virtual void Rewind(
void );
130 virtual int Length(
void );
132 virtual int Tell(
void );
134 virtual void Flush(
void );
138 virtual void MakeReadOnly(
void );
140 virtual void Clear(
bool freeMemory =
true );
172 virtual int Length(
void );
174 virtual int Tell(
void );
176 virtual void Flush(
void );
194 virtual const char *
GetFullPath(
void ) {
return fullPath.c_str(); }
197 virtual int Length(
void );
199 virtual int Tell(
void );
201 virtual void Flush(
void );
225 virtual const char *
GetFullPath(
void ) {
return fullPath.c_str(); }
228 virtual int Length(
void );
230 virtual int Tell(
void );
232 virtual void Flush(
void );
virtual int WriteVec6(const idVec6 &vec)
void SetGranularity(int g)
virtual int ReadUnsignedChar(unsigned char &value)
virtual int WriteUnsignedChar(const unsigned char value)
virtual int ReadShort(short &value)
GLsizei const GLfloat * value
virtual const char * GetFullPath(void)
virtual int virtual int ReadInt(int &value)
assert(prefInfo.fullscreenBtn)
virtual int ReadChar(char &value)
virtual int ReadVec4(idVec4 &vec)
virtual const char * GetFullPath(void)
virtual void Rewind(void)
GLenum GLsizei GLenum format
virtual void ForceFlush(void)
virtual const char * GetFullPath(void)
virtual const char * GetFullPath(void)
virtual int WriteChar(const char value)
virtual int WriteVec4(const idVec4 &vec)
virtual int WriteVec2(const idVec2 &vec)
virtual const char * GetName(void)
virtual const char * GetName(void)
virtual int ReadUnsignedShort(unsigned short &value)
virtual int WriteInt(const int value)
virtual int WriteString(const char *string)
const char * GetDataPtr(void) const
virtual int ReadVec2(idVec2 &vec)
GLsizei GLsizei GLenum GLenum const GLvoid * data
virtual int ReadVec3(idVec3 &vec)
virtual int Read(void *buffer, int len)
virtual const char * GetName(void)
virtual int WriteFloatString(const char *fmt,...) id_attribute((format(printf
virtual int Seek(long offset, fsOrigin_t origin)
virtual int ReadBool(bool &value)
virtual ID_TIME_T Timestamp(void)
virtual int ReadUnsignedInt(unsigned int &value)
virtual const char * GetName(void)
virtual const char * GetName(void)
virtual int WriteShort(const short value)
virtual int WriteUnsignedInt(const unsigned int value)
virtual int WriteFloat(const float value)
virtual int Write(const void *buffer, int len)
GLsizei const GLcharARB const GLint * length
virtual int WriteMat3(const idMat3 &mat)
virtual int ReadVec6(idVec6 &vec)
virtual int ReadString(idStr &string)
virtual int ReadMat3(idMat3 &mat)
virtual int ReadFloat(float &value)
virtual int WriteBool(const bool value)
virtual int virtual int VPrintf(const char *fmt, va_list arg)
virtual int WriteUnsignedShort(unsigned short value)
virtual int Printf(const char *fmt,...) id_attribute((format(printf
virtual int WriteVec3(const idVec3 &vec)
virtual const char * GetFullPath(void)