doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Classes | |
struct | mpPlayerState_s |
struct | mpChatLine_s |
class | idMultiplayerGame |
Typedefs | |
typedef struct mpPlayerState_s | mpPlayerState_t |
typedef struct mpChatLine_s | mpChatLine_t |
Enumerations | |
enum | gameType_t { GAME_SP = 0, GAME_DM, GAME_TOURNEY, GAME_TDM, GAME_LASTMAN } |
enum | playerVote_t { PLAYER_VOTE_NONE, PLAYER_VOTE_NO, PLAYER_VOTE_YES, PLAYER_VOTE_WAIT } |
enum | snd_evt_t { SND_YOUWIN = 0, SND_YOULOSE, SND_FIGHT, SND_VOTE, SND_VOTE_PASSED, SND_VOTE_FAILED, SND_THREE, SND_TWO, SND_ONE, SND_SUDDENDEATH, SND_COUNT } |
Variables | |
const int | NUM_CHAT_NOTIFY = 5 |
const int | CHAT_FADE_TIME = 400 |
const int | FRAGLIMIT_DELAY = 2000 |
const int | MP_PLAYER_MINFRAGS = -100 |
const int | MP_PLAYER_MAXFRAGS = 100 |
const int | MP_PLAYER_MAXWINS = 100 |
const int | MP_PLAYER_MAXPING = 999 |
typedef struct mpChatLine_s mpChatLine_t |
typedef struct mpPlayerState_s mpPlayerState_t |
enum gameType_t |
Enumerator | |
---|---|
GAME_SP | |
GAME_DM | |
GAME_TOURNEY | |
GAME_TDM | |
GAME_LASTMAN |
Definition at line 47 of file MultiplayerGame.h.
enum playerVote_t |
Enumerator | |
---|---|
PLAYER_VOTE_NONE | |
PLAYER_VOTE_NO | |
PLAYER_VOTE_YES | |
PLAYER_VOTE_WAIT |
Definition at line 72 of file MultiplayerGame.h.
enum snd_evt_t |
Enumerator | |
---|---|
SND_YOUWIN | |
SND_YOULOSE | |
SND_FIGHT | |
SND_VOTE | |
SND_VOTE_PASSED | |
SND_VOTE_FAILED | |
SND_THREE | |
SND_TWO | |
SND_ONE | |
SND_SUDDENDEATH | |
SND_COUNT |
Definition at line 111 of file MultiplayerGame.h.
Definition at line 90 of file MultiplayerGame.h.
Definition at line 91 of file MultiplayerGame.h.
Definition at line 97 of file MultiplayerGame.h.
Definition at line 100 of file MultiplayerGame.h.
Definition at line 99 of file MultiplayerGame.h.
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Definition at line 89 of file MultiplayerGame.h.