doom3-gpl
Doom 3 GPL source release
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mpPlayerState_s Struct Reference

#include <MultiplayerGame.h>

Public Attributes

int ping
 
int fragCount
 
int teamFragCount
 
int wins
 
playerVote_t vote
 
bool scoreBoardUp
 
bool ingame
 

Detailed Description

Definition at line 79 of file MultiplayerGame.h.

Member Data Documentation

int mpPlayerState_s::fragCount

Definition at line 81 of file MultiplayerGame.h.

bool mpPlayerState_s::ingame

Definition at line 86 of file MultiplayerGame.h.

int mpPlayerState_s::ping

Definition at line 80 of file MultiplayerGame.h.

bool mpPlayerState_s::scoreBoardUp

Definition at line 85 of file MultiplayerGame.h.

int mpPlayerState_s::teamFragCount

Definition at line 82 of file MultiplayerGame.h.

playerVote_t mpPlayerState_s::vote

Definition at line 84 of file MultiplayerGame.h.

int mpPlayerState_s::wins

Definition at line 83 of file MultiplayerGame.h.


The documentation for this struct was generated from the following file: