29 #ifndef __NETWORKSYSTEM_H__
30 #define __NETWORKSYSTEM_H__
virtual int ClientGetIncomingRate(void)
virtual int ClientGetPrediction(void)
virtual float ClientGetIncomingPacketLoss(void)
virtual int ClientGetOutgoingRate(void)
idNetworkSystem * networkSystem
virtual void ServerSendReliableMessageExcluding(int clientNum, const idBitMsg &msg)
virtual void ServerSendReliableMessage(int clientNum, const idBitMsg &msg)
virtual int ClientGetTimeSinceLastPacket(void)
virtual int ServerGetClientPing(int clientNum)
virtual ~idNetworkSystem(void)
virtual int ServerGetClientIncomingRate(int clientNum)
virtual int ServerGetClientOutgoingRate(int clientNum)
virtual int ServerGetClientPrediction(int clientNum)
virtual int ServerGetClientTimeSinceLastInput(int clientNum)
virtual int ServerGetClientTimeSinceLastPacket(int clientNum)
virtual void ClientSendReliableMessage(const idBitMsg &msg)
virtual float ServerGetClientIncomingPacketLoss(int clientNum)