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Doom 3 GPL source release
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Classes | Macros | Typedefs | Enumerations
Physics_Player.h File Reference

Go to the source code of this file.

Classes

struct  playerPState_s
 
class  idPhysics_Player
 

Macros

#define MAXTOUCH   32
 

Typedefs

typedef struct playerPState_s playerPState_t
 

Enumerations

enum  pmtype_t {
  PM_NORMAL, PM_DEAD, PM_SPECTATOR, PM_FREEZE,
  PM_NOCLIP
}
 
enum  waterLevel_t { WATERLEVEL_NONE, WATERLEVEL_FEET, WATERLEVEL_WAIST, WATERLEVEL_HEAD }
 

Macro Definition Documentation

#define MAXTOUCH   32

Definition at line 59 of file Physics_Player.h.

Typedef Documentation

Enumeration Type Documentation

enum pmtype_t
Enumerator
PM_NORMAL 
PM_DEAD 
PM_SPECTATOR 
PM_FREEZE 
PM_NOCLIP 

Definition at line 44 of file Physics_Player.h.

Enumerator
WATERLEVEL_NONE 
WATERLEVEL_FEET 
WATERLEVEL_WAIST 
WATERLEVEL_HEAD 

Definition at line 52 of file Physics_Player.h.