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PropTreeList.h
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1 #if !defined(AFX_PROPTREELIST_H__2E09E831_09F5_44AA_B41D_9C4BF495873C__INCLUDED_)
2 #define AFX_PROPTREELIST_H__2E09E831_09F5_44AA_B41D_9C4BF495873C__INCLUDED_
3 
4 #if _MSC_VER > 1000
5 #pragma once
6 #endif // _MSC_VER > 1000
7 // PropTreeList.h : header file
8 //
9 // Copyright (C) 1998-2001 Scott Ramsay
10 // sramsay@gonavi.com
11 // http://www.gonavi.com
12 //
13 // This material is provided "as is", with absolutely no warranty expressed
14 // or implied. Any use is at your own risk.
15 //
16 // Permission to use or copy this software for any purpose is hereby granted
17 // without fee, provided the above notices are retained on all copies.
18 // Permission to modify the code and to distribute modified code is granted,
19 // provided the above notices are retained, and a notice that the code was
20 // modified is included with the above copyright notice.
21 //
22 // If you use this code, drop me an email. I'd like to know if you find the code
23 // useful.
24 
25 class CPropTree;
26 
28 // CPropTreeList window
29 
30 class PROPTREE_API CPropTreeList : public CWnd
31 {
32 // Construction
33 public:
34  CPropTreeList();
35  virtual ~CPropTreeList();
36 
37  BOOL Create(DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID);
38 
39 // Attributes
40 public:
41  void SetPropOwner(CPropTree* pProp);
42 
43 protected:
44  // CPropTree class that this class belongs
46 
47  // bitmap back buffer for flicker free drawing
48  CBitmap m_BackBuffer;
49 
50  // current diminsions of the back buffer
52 
53  // splitter pevious position
55 
56  // TRUE if we are dragging the splitter
58 
59 // Operations
60 public:
61  void UpdateResize();
62 
63 protected:
64  void RecreateBackBuffer(int cx, int cy);
65  void CheckVisibleFocus();
66 
67 // Overrides
68  // ClassWizard generated virtual function overrides
69  //{{AFX_VIRTUAL(CPropTreeList)
70  //}}AFX_VIRTUAL
71 
72 // Implementation
73 public:
74 
75  // Generated message map functions
76 protected:
77  //{{AFX_MSG(CPropTreeList)
78  afx_msg void OnSize(UINT nType, int cx, int cy);
79  afx_msg void OnPaint();
80  afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message);
81  afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
82  afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
83  afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
84  afx_msg void OnMouseMove(UINT nFlags, CPoint point);
85  afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
86  afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
87  afx_msg UINT OnGetDlgCode();
88  //}}AFX_MSG
89 public:
90  afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
91  DECLARE_MESSAGE_MAP()
92 };
93 
95 
96 //{{AFX_INSERT_LOCATION}}
97 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
98 
99 #endif // !defined(AFX_PROPTREELIST_H__2E09E831_09F5_44AA_B41D_9C4BF495873C__INCLUDED_)
CONST PIXELFORMATDESCRIPTOR UINT
Definition: win_qgl.cpp:47
CSize m_BackBufferSize
Definition: PropTreeList.h:51
DWORD
Definition: win_qgl.cpp:61
#define PROPTREE_API
Definition: PropTree.h:53
#define BOOL
Definition: mprintf.c:71
CPropTree * m_pProp
Definition: PropTreeList.h:45
CBitmap m_BackBuffer
Definition: PropTreeList.h:48
long LONG