40 #define idStack( type, next ) idStackTemplate<type, (int)&(((type*)NULL)->next)>
42 template<
class type,
int nextOffset >
55 #define STACK_NEXT_PTR( element ) (*(type**)(((byte*)element)+nextOffset))
57 template<
class type,
int nextOffset >
62 template<
class type,
int nextOffset >
71 template<
class type,
int nextOffset >
GLuint GLuint GLsizei GLenum type
#define STACK_NEXT_PTR(element)
GLdouble GLdouble GLdouble top