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Functions
Textures.h File Reference

Go to the source code of this file.

Functions

void Texture_Init (bool bHardInit=true)
 
void Texture_FlushUnused ()
 
void Texture_Flush (bool bReload=false)
 
void Texture_ClearInuse (void)
 
void Texture_ShowInuse (void)
 
void Texture_ShowDirectory (int menunum, bool bLinked=false)
 
void Texture_ShowAll ()
 
void Texture_HideAll ()
 
void Texture_Cleanup (CStringList *pList=NULL)
 
const idMaterialTexture_ForName (const char *name)
 
void Texture_Init (void)
 
void Texture_SetTexture (texdef_t *texdef, brushprimit_texdef_t *brushprimit_texdef, bool bFitScale=false, bool bSetSelection=true)
 
void Texture_SetMode (int iMenu)
 
void Texture_ResetPosition ()
 
void FreeShaders ()
 
void LoadShaders ()
 
void ReloadShaders ()
 
int WINAPI Texture_LoadSkin (char *pName, int *pnWidth, int *pnHeight)
 
void Texture_StartPos (void)
 
qtexture_t * Texture_NextPos (int *x, int *y)
 

Function Documentation

void FreeShaders ( )
void LoadShaders ( )
void ReloadShaders ( )
void Texture_Cleanup ( CStringList *  pList = NULL)

Definition at line 739 of file NewTexWnd.cpp.

void Texture_ClearInuse ( void  )

Definition at line 673 of file NewTexWnd.cpp.

void Texture_Flush ( bool  bReload = false)
void Texture_FlushUnused ( )
const idMaterial* Texture_ForName ( const char *  name)

Definition at line 700 of file NewTexWnd.cpp.

void Texture_HideAll ( )

Definition at line 688 of file NewTexWnd.cpp.

void Texture_Init ( bool  bHardInit = true)
void Texture_Init ( void  )
int WINAPI Texture_LoadSkin ( char *  pName,
int pnWidth,
int pnHeight 
)
qtexture_t* Texture_NextPos ( int x,
int y 
)
void Texture_ResetPosition ( )
void Texture_SetMode ( int  iMenu)

Definition at line 751 of file NewTexWnd.cpp.

void Texture_SetTexture ( texdef_t *  texdef,
brushprimit_texdef_t *  brushprimit_texdef,
bool  bFitScale = false,
bool  bSetSelection = true 
)

Definition at line 625 of file NewTexWnd.cpp.

void Texture_ShowAll ( )

Definition at line 676 of file NewTexWnd.cpp.

void Texture_ShowDirectory ( int  menunum,
bool  bLinked = false 
)
void Texture_ShowInuse ( void  )

Definition at line 710 of file NewTexWnd.cpp.

void Texture_StartPos ( void  )