29 #ifndef __SYS_TYPEINFO_H__
30 #define __SYS_TYPEINFO_H__
42 void PrintType(
const void *typePtr,
const char *typeName );
void WriteTypeToFile(idFile *fp, const void *typePtr, const char *typeName)
GLsizei const GLfloat * value
void ListTypeInfo_f(const idCmdArgs &args)
void CompareGameState_f(const idCmdArgs &args)
void WriteGameState_f(const idCmdArgs &args)
void TestSaveGame_f(const idCmdArgs &args)
void InitTypeVariables(const void *typePtr, const char *typeName, int value)
const char * GetTypeVariableName(const char *typeName, int offset)
void PrintType(const void *typePtr, const char *typeName)