This is the complete list of members for SSDAstronaut, including all inherited members.
| astronautPool | SSDAstronaut | protectedstatic |
| currentTime | SSDEntity | |
| destroyed | SSDEntity | |
| DestroyEntity() | SSDEntity | virtual |
| Draw(idDeviceContext *dc) | SSDEntity | virtual |
| elapsed | SSDEntity | |
| EntityInit() | SSDEntity | |
| EntityUpdate() | SSDMover | virtual |
| foreColor | SSDEntity | |
| game | SSDEntity | |
| GetNewAstronaut(idGameSSDWindow *_game, const idVec3 &startPosition, float _speed, float rotate, int _health) | SSDAstronaut | static |
| GetSpecificAstronaut(int id) | SSDAstronaut | static |
| health | SSDAstronaut | |
| hitRadius | SSDEntity | |
| HitTest(const idVec2 &pt) | SSDEntity | |
| id | SSDEntity | |
| Init(idGameSSDWindow *_game, const idVec3 &startPosition, float _speed, float rotate, int _health) | SSDAstronaut | |
| inUse | SSDEntity | |
| lastUpdate | SSDEntity | |
| matColor | SSDEntity | |
| material | SSDEntity | |
| materialName | SSDEntity | |
| MoverInit(const idVec3 &_speed, float _rotationSpeed) | SSDMover | |
| noHit | SSDEntity | |
| noPlayerDamage | SSDEntity | |
| OnHit(int key) | SSDEntity | inlinevirtual |
| OnStrikePlayer() | SSDEntity | inlinevirtual |
| position | SSDEntity | |
| radius | SSDEntity | |
| ReadAstronauts(idFile *savefile, idGameSSDWindow *_game) | SSDAstronaut | static |
| ReadFromSaveGame(idFile *savefile, idGameSSDWindow *_game) | SSDAstronaut | virtual |
| rotation | SSDEntity | |
| rotationSpeed | SSDMover | |
| ScreenToWorld(const idVec3 &screenPos) | SSDEntity | |
| SetGame(idGameSSDWindow *_game) | SSDEntity | |
| SetMaterial(const char *_name) | SSDEntity | |
| SetPosition(const idVec3 &_position) | SSDEntity | |
| SetRadius(float _radius, float _hitFactor=1.0f) | SSDEntity | |
| SetRotation(float _rotation) | SSDEntity | |
| SetSize(const idVec2 &_size) | SSDEntity | |
| size | SSDEntity | |
| speed | SSDMover | |
| SSDAstronaut() | SSDAstronaut | |
| SSDEntity() | SSDEntity | |
| SSDMover() | SSDMover | |
| text | SSDEntity | |
| textScale | SSDEntity | |
| type | SSDEntity | |
| Update() | SSDEntity | |
| WorldToScreen(const idBounds worldBounds) | SSDEntity | |
| WorldToScreen(const idVec3 &worldPos) | SSDEntity | |
| WriteAstronauts(idFile *savefile) | SSDAstronaut | static |
| WriteToSaveGame(idFile *savefile) | SSDAstronaut | virtual |
| ~SSDAstronaut() | SSDAstronaut | |
| ~SSDEntity() | SSDEntity | virtual |
| ~SSDMover() | SSDMover | virtual |