doom3-gpl
Doom 3 GPL source release
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SSDProjectile Member List

This is the complete list of members for SSDProjectile, including all inherited members.

beginTimeSSDProjectileprivate
currentTimeSSDEntity
destroyedSSDEntity
DestroyEntity()SSDEntityvirtual
dirSSDProjectileprivate
Draw(idDeviceContext *dc)SSDEntityvirtual
elapsedSSDEntity
endPositionSSDProjectileprivate
endTimeSSDProjectileprivate
EntityInit()SSDEntity
EntityUpdate()SSDProjectilevirtual
foreColorSSDEntity
gameSSDEntity
GetNewProjectile(idGameSSDWindow *_game, const idVec3 &_beginPosition, const idVec3 &_endPosition, float _speed, float _size)SSDProjectilestatic
GetSpecificProjectile(int id)SSDProjectilestatic
hitRadiusSSDEntity
HitTest(const idVec2 &pt)SSDEntity
idSSDEntity
Init(idGameSSDWindow *_game, const idVec3 &_beginPosition, const idVec3 &_endPosition, float _speed, float _size)SSDProjectile
inUseSSDEntity
lastUpdateSSDEntity
matColorSSDEntity
materialSSDEntity
materialNameSSDEntity
noHitSSDEntity
noPlayerDamageSSDEntity
OnHit(int key)SSDEntityinlinevirtual
OnStrikePlayer()SSDEntityinlinevirtual
positionSSDEntity
projectilePoolSSDProjectileprotectedstatic
radiusSSDEntity
ReadFromSaveGame(idFile *savefile, idGameSSDWindow *_game)SSDProjectilevirtual
ReadProjectiles(idFile *savefile, idGameSSDWindow *_game)SSDProjectilestatic
rotationSSDEntity
ScreenToWorld(const idVec3 &screenPos)SSDEntity
SetGame(idGameSSDWindow *_game)SSDEntity
SetMaterial(const char *_name)SSDEntity
SetPosition(const idVec3 &_position)SSDEntity
SetRadius(float _radius, float _hitFactor=1.0f)SSDEntity
SetRotation(float _rotation)SSDEntity
SetSize(const idVec2 &_size)SSDEntity
sizeSSDEntity
speedSSDProjectileprivate
SSDEntity()SSDEntity
SSDProjectile()SSDProjectile
textSSDEntity
textScaleSSDEntity
typeSSDEntity
Update()SSDEntity
WorldToScreen(const idBounds worldBounds)SSDEntity
WorldToScreen(const idVec3 &worldPos)SSDEntity
WriteProjectiles(idFile *savefile)SSDProjectilestatic
WriteToSaveGame(idFile *savefile)SSDProjectilevirtual
~SSDEntity()SSDEntityvirtual
~SSDProjectile()SSDProjectile