doom3-gpl
Doom 3 GPL source release
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idIK_Reach Member List

This is the complete list of members for idIK_Reach, including all inherited members.

animatoridIKprotected
ClearJointMods(void)idIK_Reachvirtual
dirJointsidIK_Reachprivate
elbowForwardidIK_Reachprivate
elbowJointsidIK_Reachprivate
enabledArmsidIK_Reachprivate
Evaluate(void)idIK_Reachvirtual
GetBoneAxis(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, idMat3 &axis)idIK
handJointsidIK_Reachprivate
idIK(void)idIK
idIK_Reach(void)idIK_Reach
ik_activateidIKprotected
Init(idEntity *self, const char *anim, const idVec3 &modelOffset)idIK_Reachvirtual
initializedidIKprotected
IsInitialized(void) const idIK
lowerArmLengthidIK_Reachprivate
lowerArmToElbowJointidIK_Reachprivate
MAX_ARMSidIK_Reachprivatestatic
modelOffsetidIKprotected
modifiedAnimidIKprotected
numArmsidIK_Reachprivate
Restore(idRestoreGame *savefile)idIK_Reach
Save(idSaveGame *savefile) const idIK_Reach
selfidIKprotected
shoulderForwardidIK_Reachprivate
shoulderJointsidIK_Reachprivate
SolveTwoBones(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, float len0, float len1, idVec3 &jointPos)idIK
upperArmLengthidIK_Reachprivate
upperArmToShoulderJointidIK_Reachprivate
~idIK(void)idIKvirtual
~idIK_Reach(void)idIK_Reachvirtual