doom3-gpl
Doom 3 GPL source release
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idIK_Walk Member List

This is the complete list of members for idIK_Walk, including all inherited members.

animatoridIKprotected
ankleJointsidIK_Walkprivate
ClearJointMods(void)idIK_Walkvirtual
dirJointsidIK_Walkprivate
DisableAll(void)idIK_Walk
DisableLeg(int num)idIK_Walk
EnableAll(void)idIK_Walk
enabledLegsidIK_Walkprivate
EnableLeg(int num)idIK_Walk
Evaluate(void)idIK_Walkvirtual
footDownTraceidIK_Walkprivate
footJointsidIK_Walkprivate
footModelidIK_Walkprivate
footShiftidIK_Walkprivate
footUpTraceidIK_Walkprivate
GetBoneAxis(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, idMat3 &axis)idIK
hipForwardidIK_Walkprivate
hipJointsidIK_Walkprivate
idIK(void)idIK
idIK_Walk(void)idIK_Walk
ik_activateidIKprotected
Init(idEntity *self, const char *anim, const idVec3 &modelOffset)idIK_Walkvirtual
initializedidIKprotected
IsInitialized(void) const idIK
kneeForwardidIK_Walkprivate
kneeJointsidIK_Walkprivate
lowerLegLengthidIK_Walkprivate
lowerLegToKneeJointidIK_Walkprivate
MAX_LEGSidIK_Walkprivatestatic
minWaistAnkleDistidIK_Walkprivate
minWaistFloorDistidIK_Walkprivate
modelOffsetidIKprotected
modifiedAnimidIKprotected
numLegsidIK_Walkprivate
oldAnkleHeightsidIK_Walkprivate
oldHeightsValididIK_Walkprivate
oldWaistHeightidIK_Walkprivate
pivotFootidIK_Walkprivate
pivotPosidIK_Walkprivate
pivotYawidIK_Walkprivate
Restore(idRestoreGame *savefile)idIK_Walk
Save(idSaveGame *savefile) const idIK_Walk
selfidIKprotected
smoothingidIK_Walkprivate
SolveTwoBones(const idVec3 &startPos, const idVec3 &endPos, const idVec3 &dir, float len0, float len1, idVec3 &jointPos)idIK
tiltWaistidIK_Walkprivate
upperLegLengthidIK_Walkprivate
upperLegToHipJointidIK_Walkprivate
usePivotidIK_Walkprivate
waistJointidIK_Walkprivate
waistOffsetidIK_Walkprivate
waistShiftidIK_Walkprivate
waistSmoothingidIK_Walkprivate
~idIK(void)idIKvirtual
~idIK_Walk(void)idIK_Walkvirtual