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Doom 3 GPL source release
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idWinStr Member List

This is the complete list of members for idWinStr, including all inherited members.

c_str() const idWinStrinlinevirtual
dataidWinStrprotected
evalidWinVarprotected
GetDict() const idWinVarinline
GetEval()idWinVarinline
GetName() const idWinVarinline
guiDictidWinVarprotected
idWinStr()idWinStrinline
idWinVar()idWinVar
Init(const char *_name, idWindow *win)idWinStrinlinevirtual
Length()idWinStrinline
LengthWithoutColors()idWinStrinline
nameidWinVarprotected
NeedsUpdate()idWinVarinline
operator const char *() const idWinStrinline
operator const idStr &() const idWinStrinline
operator=(const idStr &other)idWinStrinline
operator=(const idWinStr &other)idWinStrinline
idWinVar::operator=(const idWinVar &other)idWinVarinline
operator==(const idStr &other) const idWinStrinline
operator==(const char *other) const idWinStrinline
ReadFromSaveGame(idFile *savefile)idWinStrinlinevirtual
RemoveColors()idWinStrinline
Set(const char *val)idWinStrinlinevirtual
SetEval(bool b)idWinVarinline
SetGuiInfo(idDict *gd, const char *_name)idWinVar
SetName(const char *_name)idWinVarinline
Size()idWinStrinlinevirtual
Update()idWinStrinlinevirtual
WriteToSaveGame(idFile *savefile)idWinStrinlinevirtual
x(void) const idWinStrinlinevirtual
~idWinStr()idWinStrinline
~idWinVar()idWinVarvirtual