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doom3-gpl
Doom 3 GPL source release
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This is the complete list of members for idWinVec3, including all inherited members.
| c_str() const | idWinVec3 | inlinevirtual |
| data | idWinVec3 | protected |
| eval | idWinVar | protected |
| GetDict() const | idWinVar | inline |
| GetEval() | idWinVar | inline |
| GetName() const | idWinVar | inline |
| guiDict | idWinVar | protected |
| idWinVar() | idWinVar | |
| idWinVec3() | idWinVec3 | inline |
| Init(const char *_name, idWindow *win) | idWinVec3 | inlinevirtual |
| name | idWinVar | protected |
| NeedsUpdate() | idWinVar | inline |
| operator const idVec3 &() const | idWinVec3 | inline |
| operator=(const idWinVec3 &other) | idWinVec3 | inline |
| operator=(const idVec3 &other) | idWinVec3 | inline |
| idWinVar::operator=(const idWinVar &other) | idWinVar | inline |
| operator==(const idVec3 &other) const | idWinVec3 | inline |
| ReadFromSaveGame(idFile *savefile) | idWinVec3 | inlinevirtual |
| Set(const char *val) | idWinVec3 | inlinevirtual |
| SetEval(bool b) | idWinVar | inline |
| SetGuiInfo(idDict *gd, const char *_name) | idWinVar | |
| SetName(const char *_name) | idWinVar | inline |
| Size() | idWinVar | inlinevirtual |
| Update() | idWinVec3 | inlinevirtual |
| WriteToSaveGame(idFile *savefile) | idWinVec3 | inlinevirtual |
| x() const | idWinVec3 | inlinevirtual |
| y() const | idWinVec3 | inline |
| z() const | idWinVec3 | inline |
| Zero() | idWinVec3 | inline |
| ~idWinVar() | idWinVar | virtual |
| ~idWinVec3() | idWinVec3 | inline |
1.8.6.