doom3-gpl
Doom 3 GPL source release
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#include <Winvar.h>
Public Member Functions | |
idWinVec3 () | |
~idWinVec3 () | |
virtual void | Init (const char *_name, idWindow *win) |
int | operator== (const idVec3 &other) const |
idWinVec3 & | operator= (const idWinVec3 &other) |
idVec3 & | operator= (const idVec3 &other) |
operator const idVec3 & () const | |
float | x () const |
float | y () const |
float | z () const |
virtual void | Set (const char *val) |
virtual void | Update () |
virtual const char * | c_str () const |
void | Zero () |
virtual void | WriteToSaveGame (idFile *savefile) |
virtual void | ReadFromSaveGame (idFile *savefile) |
Public Member Functions inherited from idWinVar | |
idWinVar () | |
virtual | ~idWinVar () |
void | SetGuiInfo (idDict *gd, const char *_name) |
const char * | GetName () const |
void | SetName (const char *_name) |
idWinVar & | operator= (const idWinVar &other) |
idDict * | GetDict () const |
bool | NeedsUpdate () |
virtual size_t | Size () |
void | SetEval (bool b) |
bool | GetEval () |
Protected Attributes | |
idVec3 | data |
Protected Attributes inherited from idWinVar | |
idDict * | guiDict |
char * | name |
bool | eval |