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doom3-gpl
Doom 3 GPL source release
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#include <Winvar.h>
Public Member Functions | |
| idWinVec4 () | |
| ~idWinVec4 () | |
| virtual void | Init (const char *_name, idWindow *win) |
| int | operator== (const idVec4 &other) const |
| idWinVec4 & | operator= (const idWinVec4 &other) |
| idVec4 & | operator= (const idVec4 &other) |
| operator const idVec4 & () const | |
| float | x () const |
| float | y () const |
| float | z () const |
| float | w () const |
| virtual void | Set (const char *val) |
| virtual void | Update () |
| virtual const char * | c_str () const |
| void | Zero () |
| const idVec3 & | ToVec3 () const |
| virtual void | WriteToSaveGame (idFile *savefile) |
| virtual void | ReadFromSaveGame (idFile *savefile) |
Public Member Functions inherited from idWinVar | |
| idWinVar () | |
| virtual | ~idWinVar () |
| void | SetGuiInfo (idDict *gd, const char *_name) |
| const char * | GetName () const |
| void | SetName (const char *_name) |
| idWinVar & | operator= (const idWinVar &other) |
| idDict * | GetDict () const |
| bool | NeedsUpdate () |
| virtual size_t | Size () |
| void | SetEval (bool b) |
| bool | GetEval () |
Protected Attributes | |
| idVec4 | data |
Protected Attributes inherited from idWinVar | |
| idDict * | guiDict |
| char * | name |
| bool | eval |
1.8.6.