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Doom 3 GPL source release
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Public Attributes | List of all members
GameDisplayInfo Struct Reference

#include <PreferencesDialog.h>

Public Attributes

GameDisplayMode mode
 
CGDirectDisplayID displayID
 
short width
 
short height
 
short depth
 
Fixed frequency
 
POINT windowLoc
 
unsigned long flags
 
UInt32 resFlags
 

Detailed Description

Definition at line 47 of file PreferencesDialog.h.

Member Data Documentation

short GameDisplayInfo::depth

Definition at line 53 of file PreferencesDialog.h.

CGDirectDisplayID GameDisplayInfo::displayID

Definition at line 50 of file PreferencesDialog.h.

unsigned long GameDisplayInfo::flags

Definition at line 56 of file PreferencesDialog.h.

Fixed GameDisplayInfo::frequency

Definition at line 54 of file PreferencesDialog.h.

short GameDisplayInfo::height

Definition at line 52 of file PreferencesDialog.h.

GameDisplayMode GameDisplayInfo::mode

Definition at line 49 of file PreferencesDialog.h.

UInt32 GameDisplayInfo::resFlags

Definition at line 57 of file PreferencesDialog.h.

short GameDisplayInfo::width

Definition at line 51 of file PreferencesDialog.h.

POINT GameDisplayInfo::windowLoc

Definition at line 55 of file PreferencesDialog.h.


The documentation for this struct was generated from the following file: