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Doom 3 GPL source release
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SSDGameStats_t Struct Reference

SSDGameStats_t Data that is used for the game that is currently running. More...

#include <GameSSDWindow.h>

Public Attributes

bool gameRunning
 
int score
 
int prebonusscore
 
int health
 
int currentWeapon
 
int currentLevel
 
int nextLevel
 
SSDLevelStats_t levelStats
 

Detailed Description

SSDGameStats_t Data that is used for the game that is currently running.

Memset this to completely reset the game

Definition at line 467 of file GameSSDWindow.h.

Member Data Documentation

int SSDGameStats_t::currentLevel

Definition at line 476 of file GameSSDWindow.h.

int SSDGameStats_t::currentWeapon

Definition at line 475 of file GameSSDWindow.h.

bool SSDGameStats_t::gameRunning

Definition at line 468 of file GameSSDWindow.h.

int SSDGameStats_t::health

Definition at line 473 of file GameSSDWindow.h.

SSDLevelStats_t SSDGameStats_t::levelStats

Definition at line 479 of file GameSSDWindow.h.

int SSDGameStats_t::nextLevel

Definition at line 477 of file GameSSDWindow.h.

int SSDGameStats_t::prebonusscore

Definition at line 471 of file GameSSDWindow.h.

int SSDGameStats_t::score

Definition at line 470 of file GameSSDWindow.h.


The documentation for this struct was generated from the following file: