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Doom 3 GPL source release
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camera_t Struct Reference

#include <CamWnd.h>

Public Attributes

int width
 
int height
 
idVec3 origin
 
idAngles angles
 
camera_draw_mode draw_mode
 
idVec3 color
 
idVec3 forward
 
idVec3 right
 
idVec3 up
 
idVec3 vup
 
idVec3 vpn
 
idVec3 vright
 

Detailed Description

Definition at line 44 of file CamWnd.h.

Member Data Documentation

idAngles camera_t::angles

Definition at line 49 of file CamWnd.h.

idVec3 camera_t::color

Definition at line 53 of file CamWnd.h.

camera_draw_mode camera_t::draw_mode

Definition at line 51 of file CamWnd.h.

idVec3 camera_t::forward

Definition at line 55 of file CamWnd.h.

int camera_t::height

Definition at line 46 of file CamWnd.h.

idVec3 camera_t::origin

Definition at line 48 of file CamWnd.h.

idVec3 camera_t::right

Definition at line 55 of file CamWnd.h.

idVec3 camera_t::up

Definition at line 55 of file CamWnd.h.

idVec3 camera_t::vpn

Definition at line 56 of file CamWnd.h.

idVec3 camera_t::vright

Definition at line 56 of file CamWnd.h.

idVec3 camera_t::vup

Definition at line 56 of file CamWnd.h.

int camera_t::width

Definition at line 46 of file CamWnd.h.


The documentation for this struct was generated from the following file: