28 #if !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
29 #define AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_
33 #endif // _MSC_VER >= 1000
192 afx_msg
int OnCreate(LPCREATESTRUCT lpCreateStruct);
193 afx_msg
void OnSize(
UINT nType,
int cx,
int cy);
197 DECLARE_MESSAGE_MAP()
205 #endif // !defined(AFX_CAMWND_H__44B4BA03_781B_11D1_B53C_00AA00A410FC__INCLUDED_)
afx_msg void OnMButtonUp(UINT nFlags, CPoint point)
CONST PIXELFORMATDESCRIPTOR UINT
idRenderModel * worldModel
void SetView(const idVec3 &origin, const idAngles &angles)
bool BuildBrushRenderData(brush_t *brush)
void BuildEntityRenderState(entity_t *ent, bool update)
bool UpdateRenderEntities()
virtual BOOL PreCreateWindow(CREATESTRUCT &cs)
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags)
void SetProjectionMatrix()
afx_msg void OnLButtonUp(UINT nFlags, CPoint point)
void SetXYFriend(CXYWnd *pWnd)
void ShiftTexture_BrushPrimit(face_t *f, int x, int y)
afx_msg void OnSize(UINT nType, int cx, int cy)
camera_draw_mode draw_mode
void BuildRendererState()
bool CullBrush(brush_t *b, bool cubicOnly)
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags)
void Cam_MouseControl(float dtime)
void Cam_MouseUp(int x, int y, int buttons)
afx_msg void OnTimer(UINT nIDEvent)
afx_msg void OnMButtonDown(UINT nFlags, CPoint point)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct)
afx_msg void OnRButtonDown(UINT nFlags, CPoint point)
GLenum GLsizei GLsizei height
void ToggleAnimationMode()
void Cam_MouseDown(int x, int y, int buttons)
void OriginalMouseDown(UINT nFlags, CPoint point)
afx_msg void OnLButtonDown(UINT nFlags, CPoint point)
void OriginalMouseUp(UINT nFlags, CPoint point)
void Cam_MouseMoved(int x, int y, int buttons)
afx_msg void OnRButtonUp(UINT nFlags, CPoint point)
void Cam_ChangeFloor(bool up)
DECLARE_DYNCREATE(CCamWnd)
afx_msg void OnMouseMove(UINT nFlags, CPoint point)