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stub_gl.cpp
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1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 #include "../../idlib/precompiled.h"
29 #pragma hdrstop
30 
31 #include "../../renderer/tr_local.h"
32 
33 void glAccum(GLenum op, GLfloat value){};
34 void glAlphaFunc(GLenum func, GLclampf ref){};
39 void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap){};
40 void glBlendFunc(GLenum sfactor, GLenum dfactor){};
41 void glCallList(GLuint list){};
42 void glCallLists(GLsizei n, GLenum type, const GLvoid *lists){};
43 void glClear(GLbitfield mask){};
44 void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){};
45 void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha){};
46 void glClearDepth(GLclampd depth){};
47 void glClearIndex(GLfloat c){};
49 void glClipPlane(GLenum plane, const GLdouble *equation){};
50 void glColor3b(GLbyte red, GLbyte green, GLbyte blue){};
51 void glColor3bv(const GLbyte *v){};
52 void glColor3d(GLdouble red, GLdouble green, GLdouble blue){};
53 void glColor3dv(const GLdouble *v){};
54 void glColor3f(GLfloat red, GLfloat green, GLfloat blue){};
55 void glColor3fv(const GLfloat *v){};
57 void glColor3iv(const GLint *v){};
58 void glColor3s(GLshort red, GLshort green, GLshort blue){};
59 void glColor3sv(const GLshort *v){};
60 void glColor3ub(GLubyte red, GLubyte green, GLubyte blue){};
61 void glColor3ubv(const GLubyte *v){};
63 void glColor3uiv(const GLuint *v){};
64 void glColor3us(GLushort red, GLushort green, GLushort blue){};
65 void glColor3usv(const GLushort *v){};
66 void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha){};
67 void glColor4bv(const GLbyte *v){};
68 void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha){};
69 void glColor4dv(const GLdouble *v){};
70 void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha){};
71 void glColor4fv(const GLfloat *v){};
73 void glColor4iv(const GLint *v){};
74 void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha){};
75 void glColor4sv(const GLshort *v){};
76 void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha){};
77 void glColor4ubv(const GLubyte *v){};
79 void glColor4uiv(const GLuint *v){};
80 void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha){};
81 void glColor4usv(const GLushort *v){};
93 void glDepthFunc(GLenum func){};
94 void glDepthMask(GLboolean flag){};
95 void glDepthRange(GLclampd zNear, GLclampd zFar){};
102 void glEdgeFlag(GLboolean flag){};
103 void glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer){};
104 void glEdgeFlagv(const GLboolean *flag){};
107 void glEnd(void){};
108 void glEndList(void){};
109 void glEvalCoord1d(GLdouble u){};
110 void glEvalCoord1dv(const GLdouble *u){};
111 void glEvalCoord1f(GLfloat u){};
112 void glEvalCoord1fv(const GLfloat *u){};
113 void glEvalCoord2d(GLdouble u, GLdouble v){};
114 void glEvalCoord2dv(const GLdouble *u){};
115 void glEvalCoord2f(GLfloat u, GLfloat v){};
116 void glEvalCoord2fv(const GLfloat *u){};
122 void glFinish(void){};
123 void glFlush(void){};
124 void glFogf(GLenum pname, GLfloat param){};
125 void glFogfv(GLenum pname, const GLfloat *params){};
127 void glFogiv(GLenum pname, const GLint *params){};
129 void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar){};
133 void glGetClipPlane(GLenum plane, GLdouble *equation){};
134 void glGetDoublev(GLenum pname, GLdouble *params){};
135 GLenum glGetError(void){return 0;};
136 void glGetFloatv(GLenum pname, GLfloat *params){};
138  switch( pname ) {
139  case GL_MAX_TEXTURE_SIZE: *params = 1024; break;
140  case GL_MAX_TEXTURE_UNITS_ARB: *params = 2; break;
141  default: *params = 0; break;
142  }
143 };
144 void glGetLightfv(GLenum light, GLenum pname, GLfloat *params){};
146 void glGetMapdv(GLenum target, GLenum query, GLdouble *v){};
147 void glGetMapfv(GLenum target, GLenum query, GLfloat *v){};
148 void glGetMapiv(GLenum target, GLenum query, GLint *v){};
149 void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params){};
151 void glGetPixelMapfv(GLenum map, GLfloat *values){};
153 void glGetPixelMapusv(GLenum map, GLushort *values){};
154 void glGetPointerv(GLenum pname, GLvoid* *params){};
155 void glGetPolygonStipple(GLubyte *mask){};
156 const GLubyte * glGetString(GLenum name){
157  switch( name ) {
158  case GL_EXTENSIONS: return (GLubyte *)"GL_ARB_multitexture GL_ARB_texture_env_combine GL_ARB_texture_cube_map GL_ARB_texture_env_dot3";
159  }
160  return (const GLubyte *)"";
161 };
162 void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params){};
170 void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params){};
172 void glHint(GLenum target, GLenum mode){};
174 void glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer){};
175 void glIndexd(GLdouble c){};
176 void glIndexdv(const GLdouble *c){};
177 void glIndexf(GLfloat c){};
178 void glIndexfv(const GLfloat *c){};
179 void glIndexi(GLint c){};
180 void glIndexiv(const GLint *c){};
181 void glIndexs(GLshort c){};
182 void glIndexsv(const GLshort *c){};
183 void glIndexub(GLubyte c){};
184 void glIndexubv(const GLubyte *c){};
185 void glInitNames(void){};
190 void glLightModelf(GLenum pname, GLfloat param){};
191 void glLightModelfv(GLenum pname, const GLfloat *params){};
194 void glLightf(GLenum light, GLenum pname, GLfloat param){};
195 void glLightfv(GLenum light, GLenum pname, const GLfloat *params){};
197 void glLightiv(GLenum light, GLenum pname, const GLint *params){};
198 void glLineStipple(GLint factor, GLushort pattern){};
199 void glLineWidth(GLfloat width){};
200 void glListBase(GLuint base){};
201 void glLoadIdentity(void){};
202 void glLoadMatrixd(const GLdouble *m){};
203 void glLoadMatrixf(const GLfloat *m){};
205 void glLogicOp(GLenum opcode){};
206 void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points){};
207 void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points){};
208 void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points){};
209 void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points){};
210 void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2){};
211 void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2){};
212 void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2){};
213 void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2){};
214 void glMaterialf(GLenum face, GLenum pname, GLfloat param){};
215 void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params){};
217 void glMaterialiv(GLenum face, GLenum pname, const GLint *params){};
219 void glMultMatrixd(const GLdouble *m){};
220 void glMultMatrixf(const GLfloat *m){};
221 void glNewList(GLuint list, GLenum mode){};
222 void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz){};
223 void glNormal3bv(const GLbyte *v){};
224 void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz){};
225 void glNormal3dv(const GLdouble *v){};
226 void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz){};
227 void glNormal3fv(const GLfloat *v){};
229 void glNormal3iv(const GLint *v){};
230 void glNormal3s(GLshort nx, GLshort ny, GLshort nz){};
231 void glNormal3sv(const GLshort *v){};
233 void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar){};
234 void glPassThrough(GLfloat token){};
235 void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values){};
237 void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values){};
238 void glPixelStoref(GLenum pname, GLfloat param){};
242 void glPixelZoom(GLfloat xfactor, GLfloat yfactor){};
243 void glPointSize(GLfloat size){};
245 void glPolygonOffset(GLfloat factor, GLfloat units){};
246 void glPolygonStipple(const GLubyte *mask){};
247 void glPopAttrib(void){};
248 void glPopClientAttrib(void){};
249 void glPopMatrix(void){};
250 void glPopName(void){};
251 void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities){};
252 void glPushAttrib(GLbitfield mask){};
253 void glPushClientAttrib(GLbitfield mask){};
254 void glPushMatrix(void){};
256 void glRasterPos2d(GLdouble x, GLdouble y){};
257 void glRasterPos2dv(const GLdouble *v){};
258 void glRasterPos2f(GLfloat x, GLfloat y){};
259 void glRasterPos2fv(const GLfloat *v){};
261 void glRasterPos2iv(const GLint *v){};
262 void glRasterPos2s(GLshort x, GLshort y){};
263 void glRasterPos2sv(const GLshort *v){};
264 void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z){};
265 void glRasterPos3dv(const GLdouble *v){};
266 void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z){};
267 void glRasterPos3fv(const GLfloat *v){};
269 void glRasterPos3iv(const GLint *v){};
270 void glRasterPos3s(GLshort x, GLshort y, GLshort z){};
271 void glRasterPos3sv(const GLshort *v){};
272 void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w){};
273 void glRasterPos4dv(const GLdouble *v){};
274 void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w){};
275 void glRasterPos4fv(const GLfloat *v){};
277 void glRasterPos4iv(const GLint *v){};
278 void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w){};
279 void glRasterPos4sv(const GLshort *v){};
282 void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2){};
283 void glRectdv(const GLdouble *v1, const GLdouble *v2){};
284 void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2){};
285 void glRectfv(const GLfloat *v1, const GLfloat *v2){};
287 void glRectiv(const GLint *v1, const GLint *v2){};
288 void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2){};
289 void glRectsv(const GLshort *v1, const GLshort *v2){};
291 void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z){};
292 void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z){};
293 void glScaled(GLdouble x, GLdouble y, GLdouble z){};
294 void glScalef(GLfloat x, GLfloat y, GLfloat z){};
301 void glTexCoord1d(GLdouble s){};
302 void glTexCoord1dv(const GLdouble *v){};
303 void glTexCoord1f(GLfloat s){};
304 void glTexCoord1fv(const GLfloat *v){};
306 void glTexCoord1iv(const GLint *v){};
307 void glTexCoord1s(GLshort s){};
308 void glTexCoord1sv(const GLshort *v){};
309 void glTexCoord2d(GLdouble s, GLdouble t){};
310 void glTexCoord2dv(const GLdouble *v){};
311 void glTexCoord2f(GLfloat s, GLfloat t){};
312 void glTexCoord2fv(const GLfloat *v){};
314 void glTexCoord2iv(const GLint *v){};
315 void glTexCoord2s(GLshort s, GLshort t){};
316 void glTexCoord2sv(const GLshort *v){};
317 void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r){};
318 void glTexCoord3dv(const GLdouble *v){};
319 void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r){};
320 void glTexCoord3fv(const GLfloat *v){};
322 void glTexCoord3iv(const GLint *v){};
323 void glTexCoord3s(GLshort s, GLshort t, GLshort r){};
324 void glTexCoord3sv(const GLshort *v){};
325 void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q){};
326 void glTexCoord4dv(const GLdouble *v){};
327 void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q){};
328 void glTexCoord4fv(const GLfloat *v){};
330 void glTexCoord4iv(const GLint *v){};
331 void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q){};
332 void glTexCoord4sv(const GLshort *v){};
334 void glTexEnvf(GLenum target, GLenum pname, GLfloat param){};
335 void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params){};
337 void glTexEnviv(GLenum target, GLenum pname, const GLint *params){};
338 void glTexGend(GLenum coord, GLenum pname, GLdouble param){};
339 void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params){};
341 void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params){};
346 void glTexParameterf(GLenum target, GLenum pname, GLfloat param){};
347 void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params){};
349 void glTexParameteriv(GLenum target, GLenum pname, const GLint *params){};
352 void glTranslated(GLdouble x, GLdouble y, GLdouble z){};
353 void glTranslatef(GLfloat x, GLfloat y, GLfloat z){};
354 void glVertex2d(GLdouble x, GLdouble y){};
355 void glVertex2dv(const GLdouble *v){};
356 void glVertex2f(GLfloat x, GLfloat y){};
357 void glVertex2fv(const GLfloat *v){};
359 void glVertex2iv(const GLint *v){};
360 void glVertex2s(GLshort x, GLshort y){};
361 void glVertex2sv(const GLshort *v){};
362 void glVertex3d(GLdouble x, GLdouble y, GLdouble z){};
363 void glVertex3dv(const GLdouble *v){};
364 void glVertex3f(GLfloat x, GLfloat y, GLfloat z){};
365 void glVertex3fv(const GLfloat *v){};
367 void glVertex3iv(const GLint *v){};
368 void glVertex3s(GLshort x, GLshort y, GLshort z){};
369 void glVertex3sv(const GLshort *v){};
370 void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w){};
371 void glVertex4dv(const GLdouble *v){};
372 void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w){};
373 void glVertex4fv(const GLfloat *v){};
375 void glVertex4iv(const GLint *v){};
376 void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w){};
377 void glVertex4sv(const GLshort *v){};
380 
381 void GLimp_WakeBackEnd(void*a) {};
382 void GLimp_EnableLogging(bool) {};
386 bool GLimp_SpawnRenderThread(void (*a)()) {return false;};
387 
388 static void StubFunction( void ) {};
389 GLExtension_t GLimp_ExtensionPointer( const char *a) { return StubFunction; };
390 
391 bool GLimp_Init(glimpParms_t a) {return true;};
392 void GLimp_SetGamma(unsigned short*a, unsigned short*b, unsigned short*c) {};
393 void GLimp_Shutdown() {};
395 void *GLimp_BackEndSleep() {return 0;};
GLenum
Definition: qgl.h:120
void glDisableClientState(GLenum array)
Definition: stub_gl.cpp:97
GLdouble GLdouble GLdouble GLdouble q
Definition: glext.h:2959
void glPixelZoom(GLfloat xfactor, GLfloat yfactor)
Definition: stub_gl.cpp:242
void GLimp_FrontEndSleep()
Definition: stub_gl.cpp:383
void glTexEnviv(GLenum target, GLenum pname, const GLint *params)
Definition: stub_gl.cpp:337
void glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:149
GLdouble GLdouble bottom
Definition: qgl.h:273
void glEvalCoord1f(GLfloat u)
Definition: stub_gl.cpp:111
void glColor3usv(const GLushort *v)
Definition: stub_gl.cpp:65
GLenum glGetError(void)
Definition: stub_gl.cpp:135
void glRasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: stub_gl.cpp:272
void glTexCoord4i(GLint s, GLint t, GLint r, GLint q)
Definition: stub_gl.cpp:329
void glNormal3d(GLdouble nx, GLdouble ny, GLdouble nz)
Definition: stub_gl.cpp:224
void glColor3iv(const GLint *v)
Definition: stub_gl.cpp:57
GLsizei const GLfloat * points
Definition: glext.h:3884
void glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
Definition: stub_gl.cpp:207
void glTexCoord1f(GLfloat s)
Definition: stub_gl.cpp:303
GLboolean GLenum GLenum GLvoid * values
Definition: glext.h:2868
GLsizei const GLfloat * value
Definition: glext.h:3614
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
Definition: stub_gl.cpp:100
void glRects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
Definition: stub_gl.cpp:288
void glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
Definition: stub_gl.cpp:292
void glLineWidth(GLfloat width)
Definition: stub_gl.cpp:199
void glShadeModel(GLenum mode)
Definition: stub_gl.cpp:297
void glTexCoord3fv(const GLfloat *v)
Definition: stub_gl.cpp:320
void glEvalCoord2dv(const GLdouble *u)
Definition: stub_gl.cpp:114
void GLimp_DeactivateContext()
Definition: stub_gl.cpp:385
GLfloat yfactor
Definition: qgl.h:375
void glClear(GLbitfield mask)
Definition: stub_gl.cpp:43
void GLimp_SetGamma(unsigned short *a, unsigned short *b, unsigned short *c)
Definition: stub_gl.cpp:392
GLsizei
Definition: qgl.h:120
void glVertex4i(GLint x, GLint y, GLint z, GLint w)
Definition: stub_gl.cpp:374
void glRectsv(const GLshort *v1, const GLshort *v2)
Definition: stub_gl.cpp:289
void glIndexubv(const GLubyte *c)
Definition: stub_gl.cpp:184
void glRectiv(const GLint *v1, const GLint *v2)
Definition: stub_gl.cpp:287
void glIndexsv(const GLshort *c)
Definition: stub_gl.cpp:182
void glFlush(void)
Definition: stub_gl.cpp:123
void glTranslated(GLdouble x, GLdouble y, GLdouble z)
Definition: stub_gl.cpp:352
void glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
Definition: stub_gl.cpp:351
void glMaterialf(GLenum face, GLenum pname, GLfloat param)
Definition: stub_gl.cpp:214
void glNormal3dv(const GLdouble *v)
Definition: stub_gl.cpp:225
void glGetMapiv(GLenum target, GLenum query, GLint *v)
Definition: stub_gl.cpp:148
void glVertex3s(GLshort x, GLshort y, GLshort z)
Definition: stub_gl.cpp:368
GLdouble GLdouble GLint vn
Definition: qgl.h:345
GLdouble GLdouble GLdouble GLdouble zNear
Definition: qgl.h:273
GLenum GLint GLuint mask
Definition: glext.h:5864
void glFogf(GLenum pname, GLfloat param)
Definition: stub_gl.cpp:124
void glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:186
void glTexCoord1s(GLshort s)
Definition: stub_gl.cpp:307
void glTexCoord1fv(const GLfloat *v)
Definition: stub_gl.cpp:304
GLint GLint GLint j1
Definition: qgl.h:262
void glRasterPos3f(GLfloat x, GLfloat y, GLfloat z)
Definition: stub_gl.cpp:266
void glTexCoord1sv(const GLshort *v)
Definition: stub_gl.cpp:308
GLenum GLsizei GLenum format
Definition: glext.h:2846
const GLubyte * glGetString(GLenum name)
Definition: stub_gl.cpp:156
const GLdouble * v
Definition: glext.h:2936
void glIndexfv(const GLfloat *c)
Definition: stub_gl.cpp:178
GLdouble GLdouble x2
Definition: qgl.h:415
void glGetTexGeniv(GLenum coord, GLenum pname, GLint *params)
Definition: stub_gl.cpp:166
void glCallLists(GLsizei n, GLenum type, const GLvoid *lists)
Definition: stub_gl.cpp:42
void glRasterPos2iv(const GLint *v)
Definition: stub_gl.cpp:261
void glGetPolygonStipple(GLubyte *mask)
Definition: stub_gl.cpp:155
void glVertex3i(GLint x, GLint y, GLint z)
Definition: stub_gl.cpp:366
void glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels)
Definition: stub_gl.cpp:281
void glRasterPos2dv(const GLdouble *v)
Definition: stub_gl.cpp:257
void glReadBuffer(GLenum mode)
Definition: stub_gl.cpp:280
GLboolean glIsList(GLuint list)
Definition: stub_gl.cpp:188
void glGetMapdv(GLenum target, GLenum query, GLdouble *v)
Definition: stub_gl.cpp:146
void glCallList(GLuint list)
Definition: stub_gl.cpp:41
void glColor3us(GLushort red, GLushort green, GLushort blue)
Definition: stub_gl.cpp:64
GLenum zfail
Definition: qgl.h:433
void glPixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values)
Definition: stub_gl.cpp:236
void glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:165
void GLimp_EnableLogging(bool)
Definition: stub_gl.cpp:382
void glLightModelfv(GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:191
void glTexParameterf(GLenum target, GLenum pname, GLfloat param)
Definition: stub_gl.cpp:346
void * GLimp_BackEndSleep()
Definition: stub_gl.cpp:395
void glNormal3s(GLshort nx, GLshort ny, GLshort nz)
Definition: stub_gl.cpp:230
GLenum GLint GLint y
Definition: glext.h:2849
bool GLimp_SpawnRenderThread(void(*a)())
Definition: stub_gl.cpp:386
GLfloat ny
Definition: glext.h:4668
GLboolean glIsTexture(GLuint texture)
Definition: stub_gl.cpp:189
GLfloat param
Definition: glext.h:3038
GLenum GLsizei n
Definition: glext.h:3705
void glTexCoord3f(GLfloat s, GLfloat t, GLfloat r)
Definition: stub_gl.cpp:319
void glTexCoord3d(GLdouble s, GLdouble t, GLdouble r)
Definition: stub_gl.cpp:317
const GLuint const GLclampf * priorities
Definition: glext.h:3875
void glRasterPos4dv(const GLdouble *v)
Definition: stub_gl.cpp:273
void glVertex2d(GLdouble x, GLdouble y)
Definition: stub_gl.cpp:354
void glIndexi(GLint c)
Definition: stub_gl.cpp:179
void glEvalMesh1(GLenum mode, GLint i1, GLint i2)
Definition: stub_gl.cpp:117
void glVertex2f(GLfloat x, GLfloat y)
Definition: stub_gl.cpp:356
void glVertex3d(GLdouble x, GLdouble y, GLdouble z)
Definition: stub_gl.cpp:362
void glPassThrough(GLfloat token)
Definition: stub_gl.cpp:234
void glMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
Definition: stub_gl.cpp:211
GLenum GLenum zpass
Definition: qgl.h:433
GLclampf ref
Definition: glext.h:4237
void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
Definition: stub_gl.cpp:82
void glTexGendv(GLenum coord, GLenum pname, const GLdouble *params)
Definition: stub_gl.cpp:339
void glPopName(void)
Definition: stub_gl.cpp:250
void glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha)
Definition: stub_gl.cpp:74
void glEvalCoord1dv(const GLdouble *u)
Definition: stub_gl.cpp:110
void glTexCoord4iv(const GLint *v)
Definition: stub_gl.cpp:330
void glEndList(void)
Definition: stub_gl.cpp:108
void glRasterPos2f(GLfloat x, GLfloat y)
Definition: stub_gl.cpp:258
void glIndexdv(const GLdouble *c)
Definition: stub_gl.cpp:176
void glGetPixelMapusv(GLenum map, GLushort *values)
Definition: stub_gl.cpp:153
void glColor3d(GLdouble red, GLdouble green, GLdouble blue)
Definition: stub_gl.cpp:52
void glColor3dv(const GLdouble *v)
Definition: stub_gl.cpp:53
void glPushMatrix(void)
Definition: stub_gl.cpp:254
GLint GLint GLsizei GLsizei GLsizei depth
Definition: glext.h:2878
GLsizei mapsize
Definition: qgl.h:368
void glTexCoord4f(GLfloat s, GLfloat t, GLfloat r, GLfloat q)
Definition: stub_gl.cpp:327
void glRasterPos2s(GLshort x, GLshort y)
Definition: stub_gl.cpp:262
void glColor4i(GLint red, GLint green, GLint blue, GLint alpha)
Definition: stub_gl.cpp:72
GLint
Definition: qgl.h:120
void glTexCoord1dv(const GLdouble *v)
Definition: stub_gl.cpp:302
void glGetIntegerv(GLenum pname, GLint *params)
Definition: stub_gl.cpp:137
void glColor3b(GLbyte red, GLbyte green, GLbyte blue)
Definition: stub_gl.cpp:50
void glRasterPos4iv(const GLint *v)
Definition: stub_gl.cpp:277
GLuint GLuint GLsizei GLenum type
Definition: glext.h:2845
GLclampf GLclampf blue
Definition: glext.h:2843
void glRasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Definition: stub_gl.cpp:274
void glColor4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha)
Definition: stub_gl.cpp:78
GLclampf GLclampf GLclampf alpha
Definition: glext.h:2843
void glVertex2s(GLshort x, GLshort y)
Definition: stub_gl.cpp:360
void glGetPixelMapuiv(GLenum map, GLuint *values)
Definition: stub_gl.cpp:152
void glRectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
Definition: stub_gl.cpp:282
GLdouble GLdouble GLint GLint uorder
Definition: glext.h:4080
void glRasterPos4fv(const GLfloat *v)
Definition: stub_gl.cpp:275
void glLightModelf(GLenum pname, GLfloat param)
Definition: stub_gl.cpp:190
GLdouble s
Definition: glext.h:2935
void(* GLExtension_t)(void)
Definition: qgl.h:75
GLExtension_t GLimp_ExtensionPointer(const char *a)
Definition: stub_gl.cpp:389
GLdouble right
Definition: qgl.h:273
void glTexGend(GLenum coord, GLenum pname, GLdouble param)
Definition: stub_gl.cpp:338
void glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:232
GLenum GLint x
Definition: glext.h:2849
void glPolygonOffset(GLfloat factor, GLfloat units)
Definition: stub_gl.cpp:245
GLuint coord
Definition: glext.h:5283
void glArrayElement(GLint i)
Definition: stub_gl.cpp:36
int i
Definition: process.py:33
void glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:162
GLboolean glIsEnabled(GLenum cap)
Definition: stub_gl.cpp:187
GLsizei GLfloat GLfloat yorig
Definition: qgl.h:183
void glRectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
Definition: stub_gl.cpp:284
GLsizei range
Definition: glext.h:4368
void glIndexiv(const GLint *c)
Definition: stub_gl.cpp:180
GLuint glGenLists(GLsizei range)
Definition: stub_gl.cpp:130
void glIndexMask(GLuint mask)
Definition: stub_gl.cpp:173
GLenum cap
Definition: glext.h:5411
void glDrawArrays(GLenum mode, GLint first, GLsizei count)
Definition: stub_gl.cpp:98
void glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
Definition: stub_gl.cpp:213
void glVertex4fv(const GLfloat *v)
Definition: stub_gl.cpp:373
void glStencilMask(GLuint mask)
Definition: stub_gl.cpp:299
void glRasterPos2fv(const GLfloat *v)
Definition: stub_gl.cpp:259
void glEvalPoint2(GLint i, GLint j)
Definition: stub_gl.cpp:120
void glVertex4s(GLshort x, GLshort y, GLshort z, GLshort w)
Definition: stub_gl.cpp:376
GLsizei GLfloat GLfloat GLfloat GLfloat const GLubyte * bitmap
Definition: qgl.h:183
void glEvalCoord2f(GLfloat u, GLfloat v)
Definition: stub_gl.cpp:115
void glColor3ui(GLuint red, GLuint green, GLuint blue)
Definition: stub_gl.cpp:62
void glTexCoord3dv(const GLdouble *v)
Definition: stub_gl.cpp:318
GLenum query
Definition: qgl.h:284
void glScaled(GLdouble x, GLdouble y, GLdouble z)
Definition: stub_gl.cpp:293
void glSelectBuffer(GLsizei size, GLuint *buffer)
Definition: stub_gl.cpp:296
void glEvalCoord2fv(const GLfloat *u)
Definition: stub_gl.cpp:116
void glBegin(GLenum mode)
Definition: stub_gl.cpp:37
GLsizei GLfloat xorig
Definition: qgl.h:183
void glRasterPos2d(GLdouble x, GLdouble y)
Definition: stub_gl.cpp:256
void GLimp_Shutdown()
Definition: stub_gl.cpp:393
GLfloat GLfloat GLfloat v2
Definition: glext.h:3608
void glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
Definition: stub_gl.cpp:212
void glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
Definition: stub_gl.cpp:68
GLsizei const GLvoid * pointer
Definition: glext.h:3035
void glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
Definition: stub_gl.cpp:118
void glRotated(GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
Definition: stub_gl.cpp:291
void glColor4us(GLushort red, GLushort green, GLushort blue, GLushort alpha)
Definition: stub_gl.cpp:80
void glNormal3sv(const GLshort *v)
Definition: stub_gl.cpp:231
void glDepthFunc(GLenum func)
Definition: stub_gl.cpp:93
void glTexParameteri(GLenum target, GLenum pname, GLint param)
Definition: stub_gl.cpp:348
GLuint GLuint GLsizei count
Definition: glext.h:2845
GLint GLint GLint GLint j2
Definition: qgl.h:262
typedef GLboolean(APIENTRYP PFNGLISQUERYPROC)(GLuint id)
void glDisable(GLenum cap)
Definition: stub_gl.cpp:96
void glScalef(GLfloat x, GLfloat y, GLfloat z)
Definition: stub_gl.cpp:294
void glNewList(GLuint list, GLenum mode)
Definition: stub_gl.cpp:221
GLdouble GLdouble GLint GLint order
Definition: qgl.h:339
void glColor4sv(const GLshort *v)
Definition: stub_gl.cpp:75
void glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:170
const GLubyte * c
Definition: glext.h:4677
void glColor4dv(const GLdouble *v)
Definition: stub_gl.cpp:69
GLclampd zFar
Definition: qgl.h:239
GLubyte GLubyte GLubyte GLubyte w
Definition: glext.h:3454
void glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:84
void glRasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
Definition: stub_gl.cpp:278
GLdouble GLdouble u2
Definition: glext.h:4080
void glLineStipple(GLint factor, GLushort pattern)
Definition: stub_gl.cpp:198
void glRasterPos3sv(const GLshort *v)
Definition: stub_gl.cpp:271
void glVertex4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
Definition: stub_gl.cpp:370
void glGetMapfv(GLenum target, GLenum query, GLfloat *v)
Definition: stub_gl.cpp:147
void glTexParameteriv(GLenum target, GLenum pname, const GLint *params)
Definition: stub_gl.cpp:349
void glTexCoord4s(GLshort s, GLshort t, GLshort r, GLshort q)
Definition: stub_gl.cpp:331
void glGetTexParameteriv(GLenum target, GLenum pname, GLint *params)
Definition: stub_gl.cpp:171
void glRasterPos3iv(const GLint *v)
Definition: stub_gl.cpp:269
void glIndexPointer(GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:174
GLenum const GLvoid * lists
Definition: qgl.h:186
void glPolygonStipple(const GLubyte *mask)
Definition: stub_gl.cpp:246
void glEnd(void)
Definition: stub_gl.cpp:107
void glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
Definition: stub_gl.cpp:208
void glTexCoord2sv(const GLshort *v)
Definition: stub_gl.cpp:316
void glColorMaterial(GLenum face, GLenum mode)
Definition: stub_gl.cpp:83
GLint glRenderMode(GLenum mode)
Definition: stub_gl.cpp:290
void glNormal3i(GLint nx, GLint ny, GLint nz)
Definition: stub_gl.cpp:228
void glPrioritizeTextures(GLsizei n, const GLuint *textures, const GLclampf *priorities)
Definition: stub_gl.cpp:251
void glNormal3iv(const GLint *v)
Definition: stub_gl.cpp:229
void glNormal3fv(const GLfloat *v)
Definition: stub_gl.cpp:227
void glColor3bv(const GLbyte *v)
Definition: stub_gl.cpp:51
void glVertex3iv(const GLint *v)
Definition: stub_gl.cpp:367
void glEdgeFlagPointer(GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:103
void glColor4ubv(const GLubyte *v)
Definition: stub_gl.cpp:77
const GLdouble * equation
Definition: qgl.h:193
void glBitmap(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
Definition: stub_gl.cpp:39
void glIndexub(GLubyte c)
Definition: stub_gl.cpp:183
void glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
Definition: stub_gl.cpp:76
GLboolean glAreTexturesResident(GLsizei n, const GLuint *textures, GLboolean *residences)
Definition: stub_gl.cpp:35
void glColor3uiv(const GLuint *v)
Definition: stub_gl.cpp:63
void glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz)
Definition: stub_gl.cpp:226
void glVertex3f(GLfloat x, GLfloat y, GLfloat z)
Definition: stub_gl.cpp:364
GLuint buffer
Definition: glext.h:3108
void glBlendFunc(GLenum sfactor, GLenum dfactor)
Definition: stub_gl.cpp:40
void glAccum(GLenum op, GLfloat value)
Definition: stub_gl.cpp:33
void glVertex2dv(const GLdouble *v)
Definition: stub_gl.cpp:355
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
Definition: stub_gl.cpp:86
void glEvalCoord2d(GLdouble u, GLdouble v)
Definition: stub_gl.cpp:113
void glVertex2fv(const GLfloat *v)
Definition: stub_gl.cpp:357
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint vstride
Definition: glext.h:4080
void glLogicOp(GLenum opcode)
Definition: stub_gl.cpp:205
void glClearIndex(GLfloat c)
Definition: stub_gl.cpp:47
GLint mode
Definition: glext.h:4165
void glNormal3bv(const GLbyte *v)
Definition: stub_gl.cpp:223
void glVertex4sv(const GLshort *v)
Definition: stub_gl.cpp:377
void glTexCoord1d(GLdouble s)
Definition: stub_gl.cpp:301
void glGetDoublev(GLenum pname, GLdouble *params)
Definition: stub_gl.cpp:134
void glStencilOp(GLenum fail, GLenum zfail, GLenum zpass)
Definition: stub_gl.cpp:300
void glFrontFace(GLenum mode)
Definition: stub_gl.cpp:128
void glTexCoord2dv(const GLdouble *v)
Definition: stub_gl.cpp:310
void glDeleteTextures(GLsizei n, const GLuint *textures)
Definition: stub_gl.cpp:92
void glLightModeli(GLenum pname, GLint param)
Definition: stub_gl.cpp:192
void glRasterPos3fv(const GLfloat *v)
Definition: stub_gl.cpp:267
void GLimp_WakeBackEnd(void *a)
Definition: stub_gl.cpp:381
void glMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
Definition: stub_gl.cpp:210
void glColor3ubv(const GLubyte *v)
Definition: stub_gl.cpp:61
void glTexCoord4fv(const GLfloat *v)
Definition: stub_gl.cpp:328
void glDrawPixels(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels)
Definition: stub_gl.cpp:101
void glTexCoord2d(GLdouble s, GLdouble t)
Definition: stub_gl.cpp:309
void glLoadIdentity(void)
Definition: stub_gl.cpp:201
void glInitNames(void)
Definition: stub_gl.cpp:185
void glRasterPos3dv(const GLdouble *v)
Definition: stub_gl.cpp:265
void glEvalCoord1fv(const GLfloat *u)
Definition: stub_gl.cpp:112
void glBindTexture(GLenum target, GLuint texture)
Definition: stub_gl.cpp:38
void glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
Definition: stub_gl.cpp:206
void glTexEnvf(GLenum target, GLenum pname, GLfloat param)
Definition: stub_gl.cpp:334
void glTexCoord3s(GLshort s, GLshort t, GLshort r)
Definition: stub_gl.cpp:323
GLint GLint GLint yoffset
Definition: glext.h:2879
void glVertex3sv(const GLshort *v)
Definition: stub_gl.cpp:369
GLenum GLsizei width
Definition: glext.h:2846
void glGetPointerv(GLenum pname, GLvoid **params)
Definition: stub_gl.cpp:154
void glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:378
void glAlphaFunc(GLenum func, GLclampf ref)
Definition: stub_gl.cpp:34
void glVertex2sv(const GLshort *v)
Definition: stub_gl.cpp:361
void glLoadMatrixf(const GLfloat *m)
Definition: stub_gl.cpp:203
void glPixelTransferf(GLenum pname, GLfloat param)
Definition: stub_gl.cpp:240
void glClearStencil(GLint s)
Definition: stub_gl.cpp:48
const GLuint * textures
Definition: glext.h:3870
GLubyte GLubyte GLubyte a
Definition: glext.h:4662
void glPointSize(GLfloat size)
Definition: stub_gl.cpp:243
void glCullFace(GLenum mode)
Definition: stub_gl.cpp:90
GLenum dfactor
Definition: qgl.h:184
void glPushClientAttrib(GLbitfield mask)
Definition: stub_gl.cpp:253
bool GLimp_Init(glimpParms_t a)
Definition: stub_gl.cpp:391
void glColor3ub(GLubyte red, GLubyte green, GLubyte blue)
Definition: stub_gl.cpp:60
void glGetMaterialiv(GLenum face, GLenum pname, GLint *params)
Definition: stub_gl.cpp:150
void glPushAttrib(GLbitfield mask)
Definition: stub_gl.cpp:252
void glTexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:341
GLdouble GLdouble GLdouble y2
Definition: qgl.h:415
void glPushName(GLuint name)
Definition: stub_gl.cpp:255
void glViewport(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: stub_gl.cpp:379
void glLightf(GLenum light, GLenum pname, GLfloat param)
Definition: stub_gl.cpp:194
GLfloat GLfloat v1
Definition: glext.h:3607
GLenum GLsizei GLsizei height
Definition: glext.h:2856
void glStencilFunc(GLenum func, GLint ref, GLuint mask)
Definition: stub_gl.cpp:298
GLdouble GLdouble GLdouble top
Definition: qgl.h:273
void glVertex4iv(const GLint *v)
Definition: stub_gl.cpp:375
GLdouble GLdouble GLint ustride
Definition: glext.h:4080
void glGetTexEnviv(GLenum target, GLenum pname, GLint *params)
Definition: stub_gl.cpp:163
void glTexImage1D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
Definition: stub_gl.cpp:344
void glDepthRange(GLclampd zNear, GLclampd zFar)
Definition: stub_gl.cpp:95
void glPixelStoref(GLenum pname, GLfloat param)
Definition: stub_gl.cpp:238
GLubyte GLubyte b
Definition: glext.h:4662
void glEvalCoord1d(GLdouble u)
Definition: stub_gl.cpp:109
void glFogiv(GLenum pname, const GLint *params)
Definition: stub_gl.cpp:127
GLfloat GLfloat GLfloat GLfloat nx
Definition: glext.h:4670
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels)
Definition: stub_gl.cpp:167
void glTexCoord2fv(const GLfloat *v)
Definition: stub_gl.cpp:312
void glMultMatrixd(const GLdouble *m)
Definition: stub_gl.cpp:219
void glColor3sv(const GLshort *v)
Definition: stub_gl.cpp:59
void glCopyPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
Definition: stub_gl.cpp:85
GLint GLint GLsizei GLsizei GLsizei GLint border
Definition: glext.h:2878
void glLighti(GLenum light, GLenum pname, GLint param)
Definition: stub_gl.cpp:196
GLdouble GLdouble GLdouble r
Definition: glext.h:2951
void glTexCoord2s(GLshort s, GLshort t)
Definition: stub_gl.cpp:315
void glGenTextures(GLsizei n, GLuint *textures)
Definition: stub_gl.cpp:131
void glEdgeFlag(GLboolean flag)
Definition: stub_gl.cpp:102
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
Definition: stub_gl.cpp:87
void glColor4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
Definition: stub_gl.cpp:66
void glVertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
Definition: stub_gl.cpp:372
const char * units[2][4]
Definition: Str.cpp:60
void glMaterialfv(GLenum face, GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:215
void glLightModeliv(GLenum pname, const GLint *params)
Definition: stub_gl.cpp:193
void glRasterPos2i(GLint x, GLint y)
Definition: stub_gl.cpp:260
GLenum pname
Definition: glext.h:2847
void glColor4fv(const GLfloat *v)
Definition: stub_gl.cpp:71
void glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
Definition: stub_gl.cpp:88
void glColor3f(GLfloat red, GLfloat green, GLfloat blue)
Definition: stub_gl.cpp:54
GLuint GLuint GLsizei GLenum const GLvoid * indices
Definition: glext.h:2845
void glTexEnvi(GLenum target, GLenum pname, GLint param)
Definition: stub_gl.cpp:336
void glMultMatrixf(const GLfloat *m)
Definition: stub_gl.cpp:220
GLint GLint i2
Definition: qgl.h:261
void glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params)
Definition: stub_gl.cpp:169
void glDeleteLists(GLuint list, GLsizei range)
Definition: stub_gl.cpp:91
void glTexCoord4d(GLdouble s, GLdouble t, GLdouble r, GLdouble q)
Definition: stub_gl.cpp:325
void glTexCoord3i(GLint s, GLint t, GLint r)
Definition: stub_gl.cpp:321
void glTexGeni(GLenum coord, GLenum pname, GLint param)
Definition: stub_gl.cpp:342
GLuint texture
Definition: glext.h:3871
void glColor4bv(const GLbyte *v)
Definition: stub_gl.cpp:67
const GLcharARB * name
Definition: glext.h:3629
void glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: stub_gl.cpp:70
void glPopClientAttrib(void)
Definition: stub_gl.cpp:248
GLsizeiptr size
Definition: glext.h:3112
GLdouble y1
Definition: qgl.h:415
void glIndexd(GLdouble c)
Definition: stub_gl.cpp:175
void glEvalPoint1(GLint i)
Definition: stub_gl.cpp:119
GLushort pattern
Definition: qgl.h:331
void glVertex3fv(const GLfloat *v)
Definition: stub_gl.cpp:365
GLdouble GLdouble GLint GLint GLdouble GLdouble GLint GLint vorder
Definition: glext.h:4080
void glRasterPos3i(GLint x, GLint y, GLint z)
Definition: stub_gl.cpp:268
void glTexGeniv(GLenum coord, GLenum pname, const GLint *params)
Definition: stub_gl.cpp:343
void glTexCoord3sv(const GLshort *v)
Definition: stub_gl.cpp:324
void glScissor(GLint x, GLint y, GLsizei width, GLsizei height)
Definition: stub_gl.cpp:295
GLenum internalformat
Definition: glext.h:2846
void glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:335
void glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:347
GLfloat GLfloat nz
Definition: glext.h:4668
void glTexCoord4dv(const GLdouble *v)
Definition: stub_gl.cpp:326
void glEnable(GLenum cap)
Definition: stub_gl.cpp:105
void glTexCoord3iv(const GLint *v)
Definition: stub_gl.cpp:322
GLint i1
Definition: qgl.h:261
void glEnableClientState(GLenum array)
Definition: stub_gl.cpp:106
void glRasterPos2sv(const GLshort *v)
Definition: stub_gl.cpp:263
void glGetBooleanv(GLenum pname, GLboolean *params)
Definition: stub_gl.cpp:132
GLsizei GLfloat GLfloat GLfloat xmove
Definition: qgl.h:183
void glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
Definition: stub_gl.cpp:209
const GLuint GLboolean * residences
Definition: glext.h:3870
void glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
Definition: stub_gl.cpp:45
void glIndexs(GLshort c)
Definition: stub_gl.cpp:181
void glTexCoord2iv(const GLint *v)
Definition: stub_gl.cpp:314
void glPixelTransferi(GLenum pname, GLint param)
Definition: stub_gl.cpp:241
void glTexCoord4sv(const GLshort *v)
Definition: stub_gl.cpp:332
void glRasterPos3d(GLdouble x, GLdouble y, GLdouble z)
Definition: stub_gl.cpp:264
#define GL_MAX_TEXTURE_UNITS_ARB
Definition: glext.h:411
void glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
Definition: stub_gl.cpp:233
void glFeedbackBuffer(GLsizei size, GLenum type, GLfloat *buffer)
Definition: stub_gl.cpp:121
GLsizei stride
Definition: glext.h:3035
void glRasterPos4i(GLint x, GLint y, GLint z, GLint w)
Definition: stub_gl.cpp:276
void glLoadMatrixd(const GLdouble *m)
Definition: stub_gl.cpp:202
void glFogi(GLenum pname, GLint param)
Definition: stub_gl.cpp:126
void glColor4usv(const GLushort *v)
Definition: stub_gl.cpp:81
void glVertex2iv(const GLint *v)
Definition: stub_gl.cpp:359
void glVertex3dv(const GLdouble *v)
Definition: stub_gl.cpp:363
void glLightiv(GLenum light, GLenum pname, const GLint *params)
Definition: stub_gl.cpp:197
void glGetTexLevelParameterfv(GLenum target, GLint level, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:168
void glRasterPos3s(GLshort x, GLshort y, GLshort z)
Definition: stub_gl.cpp:270
void glGetTexGendv(GLenum coord, GLenum pname, GLdouble *params)
Definition: stub_gl.cpp:164
GLint j
Definition: qgl.h:264
void glDepthMask(GLboolean flag)
Definition: stub_gl.cpp:94
void glColor4uiv(const GLuint *v)
Definition: stub_gl.cpp:79
GLint level
Definition: glext.h:2878
GLint * first
Definition: glext.h:3036
void glRasterPos4sv(const GLshort *v)
Definition: stub_gl.cpp:279
void glRecti(GLint x1, GLint y1, GLint x2, GLint y2)
Definition: stub_gl.cpp:286
GLenum internalFormat
Definition: glext.h:4176
void glPixelMapfv(GLenum map, GLsizei mapsize, const GLfloat *values)
Definition: stub_gl.cpp:235
void glFogfv(GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:125
void glPixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values)
Definition: stub_gl.cpp:237
void glClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
Definition: stub_gl.cpp:44
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
Definition: glext.h:2878
void glGetFloatv(GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:136
void glEdgeFlagv(const GLboolean *flag)
Definition: stub_gl.cpp:104
void glColor3fv(const GLfloat *v)
Definition: stub_gl.cpp:55
void glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
Definition: stub_gl.cpp:129
void glColor4iv(const GLint *v)
Definition: stub_gl.cpp:73
void glColor3s(GLshort red, GLshort green, GLshort blue)
Definition: stub_gl.cpp:58
void glPopAttrib(void)
Definition: stub_gl.cpp:247
void glColor3i(GLint red, GLint green, GLint blue)
Definition: stub_gl.cpp:56
void glMatrixMode(GLenum mode)
Definition: stub_gl.cpp:218
void glGetLightfv(GLenum light, GLenum pname, GLfloat *params)
Definition: stub_gl.cpp:144
typedef GLuint(APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range)
void glTranslatef(GLfloat x, GLfloat y, GLfloat z)
Definition: stub_gl.cpp:353
void glTexCoord2f(GLfloat s, GLfloat t)
Definition: stub_gl.cpp:311
void glLoadName(GLuint name)
Definition: stub_gl.cpp:204
void glLightfv(GLenum light, GLenum pname, const GLfloat *params)
Definition: stub_gl.cpp:195
void glVertex2i(GLint x, GLint y)
Definition: stub_gl.cpp:358
void glListBase(GLuint base)
Definition: stub_gl.cpp:200
void glTexCoord1i(GLint s)
Definition: stub_gl.cpp:305
void glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
Definition: stub_gl.cpp:89
void glClearDepth(GLclampd depth)
Definition: stub_gl.cpp:46
GLdouble GLdouble z
Definition: glext.h:3067
void glTexCoord2i(GLint s, GLint t)
Definition: stub_gl.cpp:313
void glIndexf(GLfloat c)
Definition: stub_gl.cpp:177
void GLimp_SwapBuffers()
Definition: stub_gl.cpp:394
void glRectfv(const GLfloat *v1, const GLfloat *v2)
Definition: stub_gl.cpp:285
void glPolygonMode(GLenum face, GLenum mode)
Definition: stub_gl.cpp:244
void glHint(GLenum target, GLenum mode)
Definition: stub_gl.cpp:172
GLsizei GLfloat GLfloat GLfloat GLfloat ymove
Definition: qgl.h:183
void glClipPlane(GLenum plane, const GLdouble *equation)
Definition: stub_gl.cpp:49
void glPopMatrix(void)
Definition: stub_gl.cpp:249
void glGetPixelMapfv(GLenum map, GLfloat *values)
Definition: stub_gl.cpp:151
void glDrawBuffer(GLenum mode)
Definition: stub_gl.cpp:99
void glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels)
Definition: stub_gl.cpp:350
void glRectdv(const GLdouble *v1, const GLdouble *v2)
Definition: stub_gl.cpp:283
void glMateriali(GLenum face, GLenum pname, GLint param)
Definition: stub_gl.cpp:216
void glFinish(void)
Definition: stub_gl.cpp:122
void glMaterialiv(GLenum face, GLenum pname, const GLint *params)
Definition: stub_gl.cpp:217
void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
Definition: stub_gl.cpp:345
void GLimp_ActivateContext()
Definition: stub_gl.cpp:384
void glGetClipPlane(GLenum plane, GLdouble *equation)
Definition: stub_gl.cpp:133
void glPixelStorei(GLenum pname, GLint param)
Definition: stub_gl.cpp:239
void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
Definition: stub_gl.cpp:333
void glGetLightiv(GLenum light, GLenum pname, GLint *params)
Definition: stub_gl.cpp:145
void glTexCoord1iv(const GLint *v)
Definition: stub_gl.cpp:306
GLclampf green
Definition: glext.h:2843
GLdouble u1
Definition: glext.h:4080
void glVertex4dv(const GLdouble *v)
Definition: stub_gl.cpp:371
GLint GLint xoffset
Definition: glext.h:2879
GLdouble GLdouble t
Definition: glext.h:2943
GLenum const GLfloat * params
Definition: glext.h:2847
void glNormal3b(GLbyte nx, GLbyte ny, GLbyte nz)
Definition: stub_gl.cpp:222
void glTexGenf(GLenum coord, GLenum pname, GLfloat param)
Definition: stub_gl.cpp:340