37 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
38 #define WIN32_LEAN_AND_MEAN 1
46 #define APIENTRYP APIENTRY *
57 #define WGL_WGLEXT_VERSION 4
59 #ifndef WGL_ARB_buffer_region
60 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
61 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
62 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
63 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
66 #ifndef WGL_ARB_multisample
67 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
68 #define WGL_SAMPLES_ARB 0x2042
71 #ifndef WGL_ARB_extensions_string
74 #ifndef WGL_ARB_pixel_format
75 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
76 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
77 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
78 #define WGL_ACCELERATION_ARB 0x2003
79 #define WGL_NEED_PALETTE_ARB 0x2004
80 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
81 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
82 #define WGL_SWAP_METHOD_ARB 0x2007
83 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
84 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
85 #define WGL_TRANSPARENT_ARB 0x200A
86 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
87 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
88 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
89 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
90 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
91 #define WGL_SHARE_DEPTH_ARB 0x200C
92 #define WGL_SHARE_STENCIL_ARB 0x200D
93 #define WGL_SHARE_ACCUM_ARB 0x200E
94 #define WGL_SUPPORT_GDI_ARB 0x200F
95 #define WGL_SUPPORT_OPENGL_ARB 0x2010
96 #define WGL_DOUBLE_BUFFER_ARB 0x2011
97 #define WGL_STEREO_ARB 0x2012
98 #define WGL_PIXEL_TYPE_ARB 0x2013
99 #define WGL_COLOR_BITS_ARB 0x2014
100 #define WGL_RED_BITS_ARB 0x2015
101 #define WGL_RED_SHIFT_ARB 0x2016
102 #define WGL_GREEN_BITS_ARB 0x2017
103 #define WGL_GREEN_SHIFT_ARB 0x2018
104 #define WGL_BLUE_BITS_ARB 0x2019
105 #define WGL_BLUE_SHIFT_ARB 0x201A
106 #define WGL_ALPHA_BITS_ARB 0x201B
107 #define WGL_ALPHA_SHIFT_ARB 0x201C
108 #define WGL_ACCUM_BITS_ARB 0x201D
109 #define WGL_ACCUM_RED_BITS_ARB 0x201E
110 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
111 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
112 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
113 #define WGL_DEPTH_BITS_ARB 0x2022
114 #define WGL_STENCIL_BITS_ARB 0x2023
115 #define WGL_AUX_BUFFERS_ARB 0x2024
116 #define WGL_NO_ACCELERATION_ARB 0x2025
117 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
118 #define WGL_FULL_ACCELERATION_ARB 0x2027
119 #define WGL_SWAP_EXCHANGE_ARB 0x2028
120 #define WGL_SWAP_COPY_ARB 0x2029
121 #define WGL_SWAP_UNDEFINED_ARB 0x202A
122 #define WGL_TYPE_RGBA_ARB 0x202B
123 #define WGL_TYPE_COLORINDEX_ARB 0x202C
126 #ifndef WGL_ARB_make_current_read
127 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
128 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
131 #ifndef WGL_ARB_pbuffer
132 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
133 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
134 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
135 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
136 #define WGL_PBUFFER_LARGEST_ARB 0x2033
137 #define WGL_PBUFFER_WIDTH_ARB 0x2034
138 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
139 #define WGL_PBUFFER_LOST_ARB 0x2036
142 #ifndef WGL_ARB_render_texture
143 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
144 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
145 #define WGL_TEXTURE_FORMAT_ARB 0x2072
146 #define WGL_TEXTURE_TARGET_ARB 0x2073
147 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
148 #define WGL_TEXTURE_RGB_ARB 0x2075
149 #define WGL_TEXTURE_RGBA_ARB 0x2076
150 #define WGL_NO_TEXTURE_ARB 0x2077
151 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
152 #define WGL_TEXTURE_1D_ARB 0x2079
153 #define WGL_TEXTURE_2D_ARB 0x207A
154 #define WGL_MIPMAP_LEVEL_ARB 0x207B
155 #define WGL_CUBE_MAP_FACE_ARB 0x207C
156 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
157 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
158 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
159 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
160 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
161 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
162 #define WGL_FRONT_LEFT_ARB 0x2083
163 #define WGL_FRONT_RIGHT_ARB 0x2084
164 #define WGL_BACK_LEFT_ARB 0x2085
165 #define WGL_BACK_RIGHT_ARB 0x2086
166 #define WGL_AUX0_ARB 0x2087
167 #define WGL_AUX1_ARB 0x2088
168 #define WGL_AUX2_ARB 0x2089
169 #define WGL_AUX3_ARB 0x208A
170 #define WGL_AUX4_ARB 0x208B
171 #define WGL_AUX5_ARB 0x208C
172 #define WGL_AUX6_ARB 0x208D
173 #define WGL_AUX7_ARB 0x208E
174 #define WGL_AUX8_ARB 0x208F
175 #define WGL_AUX9_ARB 0x2090
178 #ifndef WGL_EXT_make_current_read
179 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
182 #ifndef WGL_EXT_pixel_format
183 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
184 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
185 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
186 #define WGL_ACCELERATION_EXT 0x2003
187 #define WGL_NEED_PALETTE_EXT 0x2004
188 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
189 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
190 #define WGL_SWAP_METHOD_EXT 0x2007
191 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
192 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
193 #define WGL_TRANSPARENT_EXT 0x200A
194 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
195 #define WGL_SHARE_DEPTH_EXT 0x200C
196 #define WGL_SHARE_STENCIL_EXT 0x200D
197 #define WGL_SHARE_ACCUM_EXT 0x200E
198 #define WGL_SUPPORT_GDI_EXT 0x200F
199 #define WGL_SUPPORT_OPENGL_EXT 0x2010
200 #define WGL_DOUBLE_BUFFER_EXT 0x2011
201 #define WGL_STEREO_EXT 0x2012
202 #define WGL_PIXEL_TYPE_EXT 0x2013
203 #define WGL_COLOR_BITS_EXT 0x2014
204 #define WGL_RED_BITS_EXT 0x2015
205 #define WGL_RED_SHIFT_EXT 0x2016
206 #define WGL_GREEN_BITS_EXT 0x2017
207 #define WGL_GREEN_SHIFT_EXT 0x2018
208 #define WGL_BLUE_BITS_EXT 0x2019
209 #define WGL_BLUE_SHIFT_EXT 0x201A
210 #define WGL_ALPHA_BITS_EXT 0x201B
211 #define WGL_ALPHA_SHIFT_EXT 0x201C
212 #define WGL_ACCUM_BITS_EXT 0x201D
213 #define WGL_ACCUM_RED_BITS_EXT 0x201E
214 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
215 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
216 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
217 #define WGL_DEPTH_BITS_EXT 0x2022
218 #define WGL_STENCIL_BITS_EXT 0x2023
219 #define WGL_AUX_BUFFERS_EXT 0x2024
220 #define WGL_NO_ACCELERATION_EXT 0x2025
221 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
222 #define WGL_FULL_ACCELERATION_EXT 0x2027
223 #define WGL_SWAP_EXCHANGE_EXT 0x2028
224 #define WGL_SWAP_COPY_EXT 0x2029
225 #define WGL_SWAP_UNDEFINED_EXT 0x202A
226 #define WGL_TYPE_RGBA_EXT 0x202B
227 #define WGL_TYPE_COLORINDEX_EXT 0x202C
230 #ifndef WGL_EXT_pbuffer
231 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
232 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
233 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
234 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
235 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
236 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
237 #define WGL_PBUFFER_LARGEST_EXT 0x2033
238 #define WGL_PBUFFER_WIDTH_EXT 0x2034
239 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
242 #ifndef WGL_EXT_depth_float
243 #define WGL_DEPTH_FLOAT_EXT 0x2040
246 #ifndef WGL_3DFX_multisample
247 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
248 #define WGL_SAMPLES_3DFX 0x2061
251 #ifndef WGL_EXT_multisample
252 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
253 #define WGL_SAMPLES_EXT 0x2042
256 #ifndef WGL_I3D_digital_video_control
257 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
258 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
259 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
260 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
263 #ifndef WGL_I3D_gamma
264 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
265 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
268 #ifndef WGL_I3D_genlock
269 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
270 #define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
271 #define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
272 #define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
273 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
274 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
275 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
276 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
277 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
280 #ifndef WGL_I3D_image_buffer
281 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
282 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
285 #ifndef WGL_I3D_swap_frame_lock
288 #ifndef WGL_NV_render_depth_texture
289 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
290 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
291 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
292 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
293 #define WGL_DEPTH_COMPONENT_NV 0x20A7
296 #ifndef WGL_NV_render_texture_rectangle
297 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
298 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
299 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
302 #ifndef WGL_NV_float_buffer
303 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
304 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
305 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
306 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
307 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
308 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
309 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
310 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
311 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
317 #ifndef WGL_ARB_pbuffer
320 #ifndef WGL_EXT_pbuffer
324 #ifndef WGL_ARB_buffer_region
325 #define WGL_ARB_buffer_region 1
326 #ifdef WGL_WGLEXT_PROTOTYPES
330 extern BOOL WINAPI wglRestoreBufferRegionARB (
HANDLE,
int,
int,
int,
int,
int,
int);
338 #ifndef WGL_ARB_multisample
339 #define WGL_ARB_multisample 1
342 #ifndef WGL_ARB_extensions_string
343 #define WGL_ARB_extensions_string 1
344 #ifdef WGL_WGLEXT_PROTOTYPES
350 #ifndef WGL_ARB_pixel_format
351 #define WGL_ARB_pixel_format 1
352 #ifdef WGL_WGLEXT_PROTOTYPES
362 #ifndef WGL_ARB_make_current_read
363 #define WGL_ARB_make_current_read 1
364 #ifdef WGL_WGLEXT_PROTOTYPES
366 extern HDC WINAPI wglGetCurrentReadDCARB (
void);
372 #ifndef WGL_ARB_pbuffer
373 #define WGL_ARB_pbuffer 1
374 #ifdef WGL_WGLEXT_PROTOTYPES
388 #ifndef WGL_ARB_render_texture
389 #define WGL_ARB_render_texture 1
390 #ifdef WGL_WGLEXT_PROTOTYPES
400 #ifndef WGL_EXT_display_color_table
401 #define WGL_EXT_display_color_table 1
402 #ifdef WGL_WGLEXT_PROTOTYPES
406 extern VOID WINAPI wglDestroyDisplayColorTableEXT (GLushort);
411 typedef VOID (
WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort
id);
414 #ifndef WGL_EXT_extensions_string
415 #define WGL_EXT_extensions_string 1
416 #ifdef WGL_WGLEXT_PROTOTYPES
417 extern const char *
WINAPI wglGetExtensionsStringEXT (
void);
422 #ifndef WGL_EXT_make_current_read
423 #define WGL_EXT_make_current_read 1
424 #ifdef WGL_WGLEXT_PROTOTYPES
426 extern HDC WINAPI wglGetCurrentReadDCEXT (
void);
432 #ifndef WGL_EXT_pbuffer
433 #define WGL_EXT_pbuffer 1
434 #ifdef WGL_WGLEXT_PROTOTYPES
448 #ifndef WGL_EXT_pixel_format
449 #define WGL_EXT_pixel_format 1
450 #ifdef WGL_WGLEXT_PROTOTYPES
451 extern BOOL WINAPI wglGetPixelFormatAttribivEXT (
HDC,
int,
int,
UINT,
int *,
int *);
460 #ifndef WGL_EXT_swap_control
461 #define WGL_EXT_swap_control 1
462 #ifdef WGL_WGLEXT_PROTOTYPES
464 extern int WINAPI wglGetSwapIntervalEXT (
void);
466 typedef BOOL (
WINAPI * PFNWGLSWAPINTERVALEXTPROC) (
int interval);
470 #ifndef WGL_EXT_depth_float
471 #define WGL_EXT_depth_float 1
474 #ifndef WGL_NV_vertex_array_range
475 #define WGL_NV_vertex_array_range 1
476 #ifdef WGL_WGLEXT_PROTOTYPES
477 extern void*
WINAPI wglAllocateMemoryNV (
GLsizei, GLfloat, GLfloat, GLfloat);
478 extern void WINAPI wglFreeMemoryNV (
void *);
484 #ifndef WGL_3DFX_multisample
485 #define WGL_3DFX_multisample 1
488 #ifndef WGL_EXT_multisample
489 #define WGL_EXT_multisample 1
492 #ifndef WGL_OML_sync_control
493 #define WGL_OML_sync_control 1
494 #ifdef WGL_WGLEXT_PROTOTYPES
510 #ifndef WGL_I3D_digital_video_control
511 #define WGL_I3D_digital_video_control 1
512 #ifdef WGL_WGLEXT_PROTOTYPES
513 extern BOOL WINAPI wglGetDigitalVideoParametersI3D (
HDC,
int,
int *);
514 extern BOOL WINAPI wglSetDigitalVideoParametersI3D (
HDC,
int,
const int *);
520 #ifndef WGL_I3D_gamma
521 #define WGL_I3D_gamma 1
522 #ifdef WGL_WGLEXT_PROTOTYPES
523 extern BOOL WINAPI wglGetGammaTableParametersI3D (
HDC,
int,
int *);
524 extern BOOL WINAPI wglSetGammaTableParametersI3D (
HDC,
int,
const int *);
525 extern BOOL WINAPI wglGetGammaTableI3D (
HDC,
int, USHORT *, USHORT *, USHORT *);
526 extern BOOL WINAPI wglSetGammaTableI3D (
HDC,
int,
const USHORT *,
const USHORT *,
const USHORT *);
534 #ifndef WGL_I3D_genlock
535 #define WGL_I3D_genlock 1
536 #ifdef WGL_WGLEXT_PROTOTYPES
564 #ifndef WGL_I3D_image_buffer
565 #define WGL_I3D_image_buffer 1
566 #ifdef WGL_WGLEXT_PROTOTYPES
578 #ifndef WGL_I3D_swap_frame_lock
579 #define WGL_I3D_swap_frame_lock 1
580 #ifdef WGL_WGLEXT_PROTOTYPES
581 extern BOOL WINAPI wglEnableFrameLockI3D (
void);
582 extern BOOL WINAPI wglDisableFrameLockI3D (
void);
592 #ifndef WGL_I3D_swap_frame_usage
593 #define WGL_I3D_swap_frame_usage 1
594 #ifdef WGL_WGLEXT_PROTOTYPES
595 extern BOOL WINAPI wglGetFrameUsageI3D (
float *);
596 extern BOOL WINAPI wglBeginFrameTrackingI3D (
void);
597 extern BOOL WINAPI wglEndFrameTrackingI3D (
void);
600 typedef BOOL (
WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (
float *pUsage);
PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB
PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB
const int * piAttribIList
int USHORT USHORT * puGreen
INT64 INT64 INT64 remainder
int int int int int int ySrc
CONST PIXELFORMATDESCRIPTOR UINT
const HANDLE const LPVOID const DWORD * pSize
void *WINAPI * PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority)
int int UINT const int FLOAT * pfValues
PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB
typedef HANDLE(WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
const int const FLOAT * pfAttribFList
GLenum GLsizei GLenum GLenum const GLvoid * table
const int const FLOAT UINT nMaxFormats
typedef void(WINAPI *PFNWGLFREEMEMORYNVPROC)(void *pointer)
PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB
DECLARE_HANDLE(HPBUFFERARB)
GLsizei const GLvoid * pointer
PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB
PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT
typedef int(WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer
PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB
const int const FLOAT UINT int * piFormats
PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB
const HANDLE const LPVOID const DWORD UINT count
typedef BOOL(WINAPI *PFNWGLSAVEBUFFERREGIONARBPROC)(HANDLE hRegion
typedef HDC(WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(void)
typedef INT64(WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
typedef VOID(WINAPI *PFNWGLDELETEBUFFERREGIONARBPROC)(HANDLE hRegion)
int int UINT const int int * piValues
INT32 INT32 * denominator
int int int const int * piAttribList
typedef GLboolean(WINAPI *PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)(GLushort id)
PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB
typedef HPBUFFEREXT(WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
UINT UINT * uMaxPixelDelay
typedef LPVOID(WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB
PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
const char *WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
typedef GLuint(APIENTRYP PFNGLGENASYNCMARKERSSGIXPROC)(GLsizei range)
typedef HPBUFFERARB(WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
PFNWGLSETPBUFFERATTRIBARBPROC wglSetPbufferAttribARB
int int UINT const int * piAttributes
const int const FLOAT UINT int UINT * nNumFormats
int USHORT USHORT USHORT * puBlue
PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB
DWORD float * pLastMissedUsage