doom3-gpl
Doom 3 GPL source release
|
Go to the source code of this file.
Classes | |
struct | obstacle_s |
struct | pathNode_s |
struct | pathTrace_s |
struct | ballistics_s |
Typedefs | |
typedef struct obstacle_s | obstacle_t |
typedef struct pathNode_s | pathNode_t |
typedef struct pathTrace_s | pathTrace_t |
typedef struct ballistics_s | ballistics_t |
Variables | |
const float | MAX_OBSTACLE_RADIUS = 256.0f |
const float | PUSH_OUTSIDE_OBSTACLES = 0.5f |
const float | CLIP_BOUNDS_EPSILON = 10.0f |
const int | MAX_AAS_WALL_EDGES = 256 |
const int | MAX_OBSTACLES = 256 |
const int | MAX_PATH_NODES = 256 |
const int | MAX_OBSTACLE_PATH = 64 |
idBlockAlloc< pathNode_t, 128 > | pathNodeAllocator |
const float | OVERCLIP = 1.001f |
const int | MAX_FRAME_SLIDE = 5 |
typedef struct ballistics_s ballistics_t |
typedef struct obstacle_s obstacle_t |
typedef struct pathNode_s pathNode_t |
typedef struct pathTrace_s pathTrace_t |
pathNode_t* BuildPathTree | ( | const obstacle_t * | obstacles, |
int | numObstacles, | ||
const idBounds & | clipBounds, | ||
const idVec2 & | startPos, | ||
const idVec2 & | seekPos, | ||
obstaclePath_t & | path | ||
) |
Definition at line 592 of file AI_pathing.cpp.
void DrawPathTree | ( | const pathNode_t * | root, |
const float | height | ||
) |
Definition at line 504 of file AI_pathing.cpp.
bool FindOptimalPath | ( | const pathNode_t * | root, |
const obstacle_t * | obstacles, | ||
int | numObstacles, | ||
const float | height, | ||
const idVec3 & | curDir, | ||
idVec3 & | seekPos | ||
) |
Definition at line 833 of file AI_pathing.cpp.
void FreePathTree_r | ( | pathNode_t * | node | ) |
Definition at line 489 of file AI_pathing.cpp.
bool GetFirstBlockingObstacle | ( | const obstacle_t * | obstacles, |
int | numObstacles, | ||
int | skipObstacle, | ||
const idVec2 & | startPos, | ||
const idVec2 & | delta, | ||
float & | blockingScale, | ||
int & | blockingObstacle, | ||
int & | blockingEdgeNum | ||
) |
Definition at line 271 of file AI_pathing.cpp.
int GetObstacles | ( | const idPhysics * | physics, |
const idAAS * | aas, | ||
const idEntity * | ignore, | ||
int | areaNum, | ||
const idVec3 & | startPos, | ||
const idVec3 & | seekPos, | ||
obstacle_t * | obstacles, | ||
int | maxObstacles, | ||
idBounds & | clipBounds | ||
) |
Definition at line 309 of file AI_pathing.cpp.
bool GetPathNodeDelta | ( | pathNode_t * | node, |
const obstacle_t * | obstacles, | ||
const idVec2 & | seekPos, | ||
bool | blocked | ||
) |
Definition at line 528 of file AI_pathing.cpp.
void GetPointOutsideObstacles | ( | const obstacle_t * | obstacles, |
const int | numObstacles, | ||
idVec2 & | point, | ||
int * | obstacle, | ||
int * | edgeNum | ||
) |
Definition at line 150 of file AI_pathing.cpp.
Definition at line 98 of file AI_pathing.cpp.
int OptimizePath | ( | const pathNode_t * | root, |
const pathNode_t * | leafNode, | ||
const obstacle_t * | obstacles, | ||
int | numObstacles, | ||
idVec2 | optimizedPath[MAX_OBSTACLE_PATH] | ||
) |
Definition at line 749 of file AI_pathing.cpp.
float PathLength | ( | idVec2 | optimizedPath[MAX_OBSTACLE_PATH], |
int | numPathPoints, | ||
const idVec2 & | curDir | ||
) |
Definition at line 809 of file AI_pathing.cpp.
bool PathTrace | ( | const idEntity * | ent, |
const idAAS * | aas, | ||
const idVec3 & | start, | ||
const idVec3 & | end, | ||
int | stopEvent, | ||
struct pathTrace_s & | trace, | ||
predictedPath_t & | path | ||
) |
Definition at line 1032 of file AI_pathing.cpp.
int PointInsideObstacle | ( | const obstacle_t * | obstacles, |
const int | numObstacles, | ||
const idVec2 & | point | ||
) |
Definition at line 125 of file AI_pathing.cpp.
void PrunePathTree | ( | pathNode_t * | root, |
const idVec2 & | seekPos | ||
) |
Definition at line 697 of file AI_pathing.cpp.
Definition at line 54 of file AI_pathing.cpp.
Definition at line 55 of file AI_pathing.cpp.
Definition at line 1016 of file AI_pathing.cpp.
Definition at line 58 of file AI_pathing.cpp.
Definition at line 52 of file AI_pathing.cpp.
Definition at line 56 of file AI_pathing.cpp.
Definition at line 57 of file AI_pathing.cpp.
Definition at line 1015 of file AI_pathing.cpp.
idBlockAlloc<pathNode_t, 128> pathNodeAllocator |
Definition at line 90 of file AI_pathing.cpp.
Definition at line 53 of file AI_pathing.cpp.