doom3-gpl
Doom 3 GPL source release
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#include "../../idlib/precompiled.h"
#include "../../game/game.h"
#include "../../sys/win32/win_local.h"
#include "../../sys/win32/rc/common_resource.h"
#include "../../sys/win32/rc/SoundEditor_resource.h"
#include "../comafx/DialogName.h"
#include "../../sys/win32/rc/DeclEditor_resource.h"
#include "../decl/DialogDeclEditor.h"
#include "DialogSound.h"
#include "DialogSoundGroup.h"
Go to the source code of this file.
Functions | |
HTREEITEM | FindTreeItem (CTreeCtrl *tree, HTREEITEM root, const char *text, HTREEITEM forceParent) |
void | SoundEditorInit (const idDict *spawnArgs) |
void | SoundEditorRun (void) |
void | SoundEditorShutdown (void) |
Variables | |
CDialogSound * | g_SoundDialog = NULL |
HTREEITEM FindTreeItem | ( | CTreeCtrl * | tree, |
HTREEITEM | root, | ||
const char * | text, | ||
HTREEITEM | forceParent | ||
) |
Definition at line 399 of file DialogTextures.cpp.
Definition at line 150 of file DialogSound.cpp.
Definition at line 184 of file DialogSound.cpp.
Definition at line 198 of file DialogSound.cpp.
CDialogSound* g_SoundDialog = NULL |
Definition at line 54 of file DialogSound.cpp.