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doom3-gpl
Doom 3 GPL source release
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#include "../../idlib/precompiled.h"#include "../../game/game.h"#include "../../sys/win32/win_local.h"#include "../../sys/win32/rc/common_resource.h"#include "../../sys/win32/rc/SoundEditor_resource.h"#include "../comafx/DialogName.h"#include "../../sys/win32/rc/DeclEditor_resource.h"#include "../decl/DialogDeclEditor.h"#include "DialogSound.h"#include "DialogSoundGroup.h"Go to the source code of this file.
Functions | |
| HTREEITEM | FindTreeItem (CTreeCtrl *tree, HTREEITEM root, const char *text, HTREEITEM forceParent) |
| void | SoundEditorInit (const idDict *spawnArgs) |
| void | SoundEditorRun (void) |
| void | SoundEditorShutdown (void) |
Variables | |
| CDialogSound * | g_SoundDialog = NULL |
| HTREEITEM FindTreeItem | ( | CTreeCtrl * | tree, |
| HTREEITEM | root, | ||
| const char * | text, | ||
| HTREEITEM | forceParent | ||
| ) |
Definition at line 399 of file DialogTextures.cpp.
Definition at line 150 of file DialogSound.cpp.
Definition at line 184 of file DialogSound.cpp.
Definition at line 198 of file DialogSound.cpp.
| CDialogSound* g_SoundDialog = NULL |
Definition at line 54 of file DialogSound.cpp.
1.8.6.