29 #ifndef __DIALOGSOUND_H__
30 #define __DIALOGSOUND_H__
34 #endif // _MSC_VER > 1000
129 void ApplyChanges(
bool volumeOnly =
false ,
bool updateInUseTree =
true );
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar)
void Set(const idDict *source)
HTREEITEM AddStrList(const char *root, const idStrList &list, int id)
virtual void DoDataExchange(CDataExchange *pDX)
afx_msg void OnSelchangedTreeSounds(NMHDR *pNMHDR, LRESULT *pResult)
afx_msg void OnActivate(UINT nState, CWnd *pWndOther, BOOL bMinimized)
CONST PIXELFORMATDESCRIPTOR UINT
afx_msg void OnBtnSwitchtogame()
void UpdateSelectedOrigin(float x, float y, float z)
virtual BOOL OnInitDialog()
afx_msg void OnCheckPlay()
afx_msg void OnBtnRefreshwave()
afx_msg void OnBtnSavemap()
idStr RebuildItemName(const char *root, HTREEITEM item)
afx_msg void OnCheckGrouponly()
afx_msg void OnBtnSavemapas()
GLsizei GLsizei GLcharARB * source
afx_msg void OnBtnRefresh()
idHashTable< HTREEITEM > quickTree
afx_msg void OnSelchangeComboGroups()
afx_msg void OnBtnPlaysound()
void ApplyChanges(bool volumeOnly=false, bool updateInUseTree=true)
afx_msg void OnBtnRefreshspeakers()
afx_msg void OnBtnApply()
CDialogSound(CWnd *pParent=NULL)
afx_msg void OnBtnTrigger()
void SetWaveSize(const char *p=NULL)
HTREEITEM InsertTreeItem(const char *name, const char *fullName, HTREEITEM item)
void AddSounds(bool rootItem)
afx_msg void OnDblclkTreeSounds(NMHDR *pNMHDR, LRESULT *pResult)
afx_msg void OnBtnGroup()
afx_msg void OnMove(int x, int y)
afx_msg void OnChangeEditVolume()
virtual BOOL PreTranslateMessage(MSG *pMsg)
afx_msg void OnSelchangeComboSpeakers()