28 #if !defined(AFX_IDGLWIDGET_H__6399A341_2976_4A6E_87DD_9AF4DBD4C5DB__INCLUDED_)
29 #define AFX_IDGLWIDGET_H__6399A341_2976_4A6E_87DD_9AF4DBD4C5DB__INCLUDED_
33 #endif // _MSC_VER > 1000
42 virtual void draw(
int x,
int y,
int w,
int h);
78 virtual void draw(
int x,
int y,
int w,
int h);
109 virtual void draw(
int x,
int y,
int w,
int h);
130 virtual void setMedia(
const char *name);
134 virtual void draw(
int x,
int y,
int w,
int h);
139 void SetSkin(
const char *skin );
165 virtual void draw(
int x,
int y,
int w,
int h);
192 virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName,
DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd,
UINT nID, CCreateContext* pContext =
NULL);
219 DECLARE_MESSAGE_MAP()
238 DECLARE_MESSAGE_MAP()
247 #endif // !defined(AFX_IDGLWIDGET_H__6399A341_2976_4A6E_87DD_9AF4DBD4C5DB__INCLUDED_)
virtual void setMedia(const char *name)
virtual void draw(int x, int y, int w, int h)
virtual void setMedia(const char *name)
CONST PIXELFORMATDESCRIPTOR UINT
GLenum GLenum GLenum GLenum GLenum scale
virtual void draw(int x, int y, int w, int h)
virtual void buttonDown(int button, float x, float y)
idRenderModel * worldModel
const idMaterial * material
virtual void buttonDown(int button, float x, float y)
virtual bool ScreenCoords()
virtual void draw(int x, int y, int w, int h)
virtual int getRealTime()
virtual bool ScreenCoords()
virtual void buttonDown(int button, float x, float y)
virtual int getRealTime()
idGLDrawableMaterial(const idMaterial *mat)
GLubyte GLubyte GLubyte GLubyte w
virtual void mouseMove(float x, float y)
virtual void draw(int x, int y, int w, int h)
virtual void setMedia(const char *name)
virtual void buttonUp(int button, float x, float y)
virtual void draw(int x, int y, int w, int h)
void SetSkin(const char *skin)
virtual void buttonUp(int button)
virtual void mouseMove(float x, float y)
virtual void mouseMove(float x, float y)
virtual void setMedia(const char *name)
void AddTris(srfTriangles_t *tris, const idMaterial *mat)