doom3-gpl
Doom 3 GPL source release
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Go to the source code of this file.
Classes | |
struct | gameReturn_t |
class | idGame |
struct | refSound_t |
class | idGameEdit |
struct | gameImport_t |
struct | gameExport_t |
Macros | |
#define | SCRIPT_DEFAULTDEFS "script/doom_defs.script" |
#define | SCRIPT_DEFAULT "script/doom_main.script" |
#define | SCRIPT_DEFAULTFUNC "doom_main" |
Typedefs | |
typedef gameExport_t *(* | GetGameAPI_t )(gameImport_t *import) |
Enumerations | |
enum | allowReply_t { ALLOW_YES = 0, ALLOW_BADPASS, ALLOW_NOTYET, ALLOW_NO } |
enum | escReply_t { ESC_IGNORE = 0, ESC_MAIN, ESC_GUI } |
enum | { TEST_PARTICLE_MODEL = 0, TEST_PARTICLE_IMPACT, TEST_PARTICLE_MUZZLE, TEST_PARTICLE_FLIGHT, TEST_PARTICLE_SELECTED } |
Variables | |
idGame * | game |
idGameEdit * | gameEdit |
const int | GAME_API_VERSION = 8 |
typedef gameExport_t*(* GetGameAPI_t)(gameImport_t *import) |
anonymous enum |
enum allowReply_t |
enum escReply_t |
idGame* game |
Definition at line 65 of file Game_local.cpp.
idGameEdit* gameEdit |
Definition at line 668 of file GameEdit.cpp.