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MarkerWindow.h
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1 /*
2 ===========================================================================
3 
4 Doom 3 GPL Source Code
5 Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
6 
7 This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
8 
9 Doom 3 Source Code is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13 
14 Doom 3 Source Code is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18 
19 You should have received a copy of the GNU General Public License
20 along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
21 
22 In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
23 
24 If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
25 
26 ===========================================================================
27 */
28 #ifndef __MARKERWINDOW_H
29 #define __MARKERWINDOW_H
30 
32 
33 typedef struct {
34  int time;
35  const idMaterial *mat;
37 } markerData_t;
38 
39 class idMarkerWindow : public idWindow {
40 public:
43  virtual ~idMarkerWindow();
44  virtual size_t Allocated(){return idWindow::Allocated();};
45  virtual idWinVar *GetWinVarByName(const char *_name, bool winLookup = false);
46 
47  virtual const char *HandleEvent(const sysEvent_t *event, bool *updateVisuals);
48  virtual void PostParse();
49  virtual void Draw(int time, float x, float y);
50  virtual const char *RouteMouseCoords(float xd, float yd);
51  virtual void Activate(bool activate, idStr &act);
52  virtual void MouseExit();
53  virtual void MouseEnter();
54 
55 
56 private:
57  virtual bool ParseInternalVar(const char *name, idParser *src);
58  void CommonInit();
59  void Line(int x1, int y1, int x2, int y2, dword* out, dword color);
60  void Point(int x, int y, dword *out, dword color);
61  logStats_t loggedStats[MAX_LOGGED_STATS];
64  int numStats;
71  int stopTime;
72 };
73 
74 #endif // __MARKERWINDOW_H
byte color[4]
Definition: MegaTexture.cpp:54
unsigned int dword
Definition: Lib.h:77
const idMaterial * mat
Definition: MarkerWindow.h:35
virtual idWinVar * GetWinVarByName(const char *_name, bool winLookup=false)
void Point(int x, int y, dword *out, dword color)
GLdouble GLdouble x2
Definition: qgl.h:415
GLenum GLint GLint y
Definition: glext.h:2849
virtual size_t Allocated()
Definition: MarkerWindow.h:44
virtual const char * HandleEvent(const sysEvent_t *event, bool *updateVisuals)
virtual bool ParseInternalVar(const char *name, idParser *src)
GLuint src
Definition: glext.h:5390
GLenum GLint x
Definition: glext.h:2849
virtual void Draw(int time, float x, float y)
logStats_t loggedStats[MAX_LOGGED_STATS]
Definition: MarkerWindow.h:61
virtual void PostParse()
Definition: Vector.h:808
virtual const char * RouteMouseCoords(float xd, float yd)
idVec4 markerColor
Definition: MarkerWindow.h:68
virtual void Activate(bool activate, idStr &act)
dword * imageBuff
Definition: MarkerWindow.h:65
virtual size_t Allocated()
Definition: Window.cpp:179
const idMaterial * markerMat
Definition: MarkerWindow.h:66
virtual void MouseEnter()
GLdouble GLdouble GLdouble y2
Definition: qgl.h:415
idList< markerData_t > markerTimes
Definition: MarkerWindow.h:62
idMarkerWindow(idUserInterfaceLocal *gui)
void Line(int x1, int y1, int x2, int y2, dword *out, dword color)
idUserInterfaceLocal * gui
Definition: Window.h:427
virtual ~idMarkerWindow()
const GLcharARB * name
Definition: glext.h:3629
GLdouble y1
Definition: qgl.h:415
Definition: Str.h:116
const idMaterial * markerStop
Definition: MarkerWindow.h:67
virtual void MouseExit()
idRectangle rect
Definition: MarkerWindow.h:36