28 #ifndef __MARKERWINDOW_H
29 #define __MARKERWINDOW_H
49 virtual void Draw(
int time,
float x,
float y);
74 #endif // __MARKERWINDOW_H
virtual idWinVar * GetWinVarByName(const char *_name, bool winLookup=false)
void Point(int x, int y, dword *out, dword color)
virtual size_t Allocated()
virtual const char * HandleEvent(const sysEvent_t *event, bool *updateVisuals)
virtual bool ParseInternalVar(const char *name, idParser *src)
virtual void Draw(int time, float x, float y)
logStats_t loggedStats[MAX_LOGGED_STATS]
virtual const char * RouteMouseCoords(float xd, float yd)
virtual void Activate(bool activate, idStr &act)
virtual size_t Allocated()
const idMaterial * markerMat
virtual void MouseEnter()
GLdouble GLdouble GLdouble y2
idList< markerData_t > markerTimes
idMarkerWindow(idUserInterfaceLocal *gui)
void Line(int x1, int y1, int x2, int y2, dword *out, dword color)
idUserInterfaceLocal * gui
virtual ~idMarkerWindow()
const idMaterial * markerStop