doom3-gpl
Doom 3 GPL source release
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Macros | Variables
MultiplayerGame.cpp File Reference
#include "../idlib/precompiled.h"
#include "Game_local.h"

Go to the source code of this file.

Macros

#define LASTMAN_NOLIVES   -20
 

Variables

idCVar g_spectatorChat ("g_spectatorChat","0", CVAR_GAME|CVAR_ARCHIVE|CVAR_BOOL,"let spectators talk to everyone during game")
 
const int ASYNC_PLAYER_FRAG_BITS = -idMath::BitsForInteger( MP_PLAYER_MAXFRAGS - MP_PLAYER_MINFRAGS )
 
const int ASYNC_PLAYER_WINS_BITS = idMath::BitsForInteger( MP_PLAYER_MAXWINS )
 
const int ASYNC_PLAYER_PING_BITS = idMath::BitsForInteger( MP_PLAYER_MAXPING )
 

Macro Definition Documentation

#define LASTMAN_NOLIVES   -20

Definition at line 35 of file MultiplayerGame.cpp.

Variable Documentation

Definition at line 2676 of file MultiplayerGame.cpp.

const int ASYNC_PLAYER_PING_BITS = idMath::BitsForInteger( MP_PLAYER_MAXPING )

Definition at line 2679 of file MultiplayerGame.cpp.

const int ASYNC_PLAYER_WINS_BITS = idMath::BitsForInteger( MP_PLAYER_MAXWINS )

Definition at line 2678 of file MultiplayerGame.cpp.

idCVar g_spectatorChat("g_spectatorChat","0", CVAR_GAME|CVAR_ARCHIVE|CVAR_BOOL,"let spectators talk to everyone during game")