doom3-gpl
Doom 3 GPL source release
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Functions | |
void | idPhysics_Monster_SavePState (idSaveGame *savefile, const monsterPState_t &state) |
void | idPhysics_Monster_RestorePState (idRestoreGame *savefile, monsterPState_t &state) |
void idPhysics_Monster_RestorePState | ( | idRestoreGame * | savefile, |
monsterPState_t & | state | ||
) |
Definition at line 286 of file Physics_Monster.cpp.
void idPhysics_Monster_SavePState | ( | idSaveGame * | savefile, |
const monsterPState_t & | state | ||
) |
Definition at line 272 of file Physics_Monster.cpp.
const int MONSTER_VELOCITY_EXPONENT_BITS = idMath::BitsForInteger( idMath::BitsForFloat( MONSTER_VELOCITY_MAX ) ) + 1 |
Definition at line 761 of file Physics_Monster.cpp.
const int MONSTER_VELOCITY_MANTISSA_BITS = MONSTER_VELOCITY_TOTAL_BITS - 1 - MONSTER_VELOCITY_EXPONENT_BITS |
Definition at line 762 of file Physics_Monster.cpp.
Definition at line 759 of file Physics_Monster.cpp.
Definition at line 760 of file Physics_Monster.cpp.
Definition at line 37 of file Physics_Monster.cpp.