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doom3-gpl
Doom 3 GPL source release
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#include <GameBustOutWindow.h>
Public Member Functions | |
| BOBrick () | |
| BOBrick (BOEntity *_ent, float _x, float _y, float _width, float _height) | |
| ~BOBrick () | |
| virtual void | WriteToSaveGame (idFile *savefile) |
| virtual void | ReadFromSaveGame (idFile *savefile, idGameBustOutWindow *game) |
| void | SetColor (idVec4 bcolor) |
| collideDir_t | checkCollision (idVec2 pos, idVec2 vel) |
Public Attributes | |
| float | x |
| float | y |
| float | width |
| float | height |
| powerupType_t | powerup |
| bool | isBroken |
| BOEntity * | ent |
Definition at line 83 of file GameBustOutWindow.h.
| BOBrick::BOBrick | ( | void | ) |
Definition at line 201 of file GameBustOutWindow.cpp.
Definition at line 208 of file GameBustOutWindow.cpp.
| BOBrick::~BOBrick | ( | void | ) |
Definition at line 226 of file GameBustOutWindow.cpp.
| collideDir_t BOBrick::checkCollision | ( | idVec2 | pos, |
| idVec2 | vel | ||
| ) |
Definition at line 280 of file GameBustOutWindow.cpp.
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virtual |
Definition at line 252 of file GameBustOutWindow.cpp.
Definition at line 271 of file GameBustOutWindow.cpp.
Definition at line 234 of file GameBustOutWindow.cpp.
| BOEntity* BOBrick::ent |
Definition at line 93 of file GameBustOutWindow.h.
| float BOBrick::height |
Definition at line 88 of file GameBustOutWindow.h.
| bool BOBrick::isBroken |
Definition at line 91 of file GameBustOutWindow.h.
| powerupType_t BOBrick::powerup |
Definition at line 89 of file GameBustOutWindow.h.
| float BOBrick::width |
Definition at line 87 of file GameBustOutWindow.h.
| float BOBrick::x |
Definition at line 85 of file GameBustOutWindow.h.
| float BOBrick::y |
Definition at line 86 of file GameBustOutWindow.h.
1.8.6.